@cl3m3c7, If denoising time is a concern for your use of Blender+Cycles, then you might consider using GPU denoising, which offers good denoising quality and is noticeably faster than CPU…
@Alaska yes, indeed the culprit is the denoiser!
when disabled, I get ~3 sec in both and I get pretty similar results with balanced
in the quality setting!
x in the outliner -> purge orphans with no 3d view, I get the following exception:
Python: Traceback (most recent call last):
File "C:\Users\cl3m3c7\AppData\Roaming\Blender…
versino 1.6.1 (plugin) and 4.2.2RC (blender) works without any issues!
thanks for the updates! I don't know what happens, but I can't reproduce either right now with the previous version 😅! maybe some plugins conflicts or something! I want to note though that…
attaching other debug files for completeness!
blender_debug_output.txt [blender_system_info.txt](/attachments/0eae9a74-7f75-4de3-998c-1df2b5…
Better behavior could be to "preselect" the channel in question.
that's the 'expected' behavior I guess! or at least show IN drivers editor is not accurate and maybe should be changed to…
I think the problem is that the driver editor wanted to show whatever property is in the active object, but you have a pinned object in the side bar.
and both options (Open Drivers Editor and…
pinning have nothing to do with the bug I am describing! I just pin the view to see the changes real-time that's all. the bug has noting to do with the view being pinned or not, it is in the…
another thing, does not 3dviewport option broader than active editor? if so, I think when activating it, the active editor should be disabled (you got the same effect anyway!)
I did some testing with 2.8 version, if none of the options is selected, and the active editor is the viewport, it plays the animation in the viewport only, the animation editor(s) don't…
Though update in viewport and animation editor might be expected regardless of these property values.
how so? I don't think so, if I understood correctly, the setting play in 3d viewport if…