DorianB dodododorian
DorianB commented on issue blender/blender#110657 2023-08-23 01:37:52 +02:00
Blender Cycles "Launch failed in CUDA queue copy from device (integrator_intersect_shadow)"

Any on what could be the source on these errors? i am asking for all the potential internet visitors that are typing this error message in their web search engine

DorianB commented on issue blender/blender#110657 2023-08-17 12:23:56 +02:00
Blender Cycles "Launch failed in CUDA queue copy from device (integrator_intersect_shadow)"

@dodododorian I only get the issue with Volumetric on. I can render the whole scene with out issue if I turn off Volumetric.

I couldn't replicate your error, on your scene, it's working just…

DorianB commented on issue blender/blender#110657 2023-08-17 12:17:51 +02:00
Blender Cycles "Launch failed in CUDA queue copy from device (integrator_intersect_shadow)"

@gareth-hirst why are you so sure the issue is linked with volumetric? i don't have any volumetric in my scene, yet i have the same errors as you have. Do you want to test if the error occurs in…

DorianB commented on issue blender/blender#110657 2023-08-17 11:32:55 +02:00
Blender Cycles "Launch failed in CUDA queue copy from device (integrator_intersect_shadow)"

@gareth-hirst nevermind i still have the issue can you check in your windows event viewer if you have similar type of message? image

DorianB commented on issue blender/blender#110657 2023-08-17 00:05:16 +02:00
Blender Cycles "Launch failed in CUDA queue copy from device (integrator_intersect_shadow)"

I have the exact same issue, cycles seems to dismiss Rendered view and throw this error message "Launch exceeded timeout in CUDA queue copy_from_device (integrator_intersect_shadow)".

WIN11,…

DorianB commented on pull request blender/blender#106970 2023-04-20 16:21:14 +02:00
Geometry Nodes: Is Edit Mode Node

I must say, i believe exposing the object mode as a string in the already object info node (as well as other string information) is more elegant than a single node that will populate an already…

DorianB commented on issue blender/blender#107109 2023-04-20 13:01:44 +02:00
WIP: Blender 4.0 Default Preferences

Would be nice if we use cycles by default now. Most people use cycles

DorianB commented on pull request blender/blender#106970 2023-04-19 21:25:30 +02:00
Geometry Nodes: Is Edit Mode Node

Alternative proposal: Extending object info mode with additional information

DorianB commented on pull request blender/blender#106065 2023-04-18 17:45:02 +02:00
Add Active Camera geometry node

@dbsc as proposed inoriginal request task, i believe this node interface could be greatly improved and could provide other very useful…

DorianB commented on issue blender/blender#105761 2023-04-18 17:29:56 +02:00
Add Active Camera geometry node

Hi everyone This design already exists as a plugin, it could become a "camera info" node with a few more information perhaps?

![img](data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAeAAAADgCAYAAA…

DorianB commented on pull request blender/blender#106989 2023-04-18 16:02:44 +02:00
WIP: Geometry Nodes Rna Input Node

For example, one of my projects at work currently relies on a driver to read the name of an object's mesh, extract an integer value from it because a driver can't return a string

@AgentA1cr…

DorianB commented on pull request blender/blender#106970 2023-04-17 23:36:51 +02:00
Geometry Nodes: Is Edit Mode Node

Hi, I hope this gets through. I have one concern though. Some Geometry Node systems depend on different objects. With this node you can only check for the object, where the modifier is on. For…

DorianB commented on pull request blender/blender#107007 2023-04-17 18:08:43 +02:00
WIP: Geometry Nodes: Scene Sound Input Node

Hi, it would be useful to have volume output with a -1 to 1 range. To simulate a speaker diaphragm you need positive and negative "voltage". Also this would allow for oscilloscopes to be made.…

DorianB pushed to merge_attributes_nodes at dodododorian/blender 2023-04-16 22:46:23 +02:00
3e30a9c74e NameChange
DorianB pushed to merge_attributes_nodes at dodododorian/blender 2023-04-16 20:16:03 +02:00
e4401b233f Properties & UI
DorianB created branch merge_attributes_nodes in dodododorian/blender 2023-04-16 19:48:55 +02:00
DorianB pushed to merge_attributes_nodes at dodododorian/blender 2023-04-16 19:48:55 +02:00
05b6cc87da Initial Commit
e1571cb105 Cleanup: correct terms, spelling in comments
5f40118899 Cleanup: rename GPU_offscreen_read_{pixels=>color} noted as a TODO
6cc2c16d06 Fix #106264: Color picker broken with Wayland & AMD GPU
6722f90734 Cleanup: quiet mypy warnings in gitea_inactive_developers
Compare 9 commits »
DorianB created pull request blender/blender#107007 2023-04-16 15:05:57 +02:00
WIP: Geometry Nodes: Scene Sound Node
DorianB pushed to input_scene_sound_node at dodododorian/blender 2023-04-16 02:59:23 +02:00
21518d16dc GoodDirection?
DorianB commented on pull request blender/blender#106997 2023-04-16 01:45:56 +02:00
Geometry Nodes: Object and Collection Input

Tested on Debug build as well, didn't find the asset issue from last time. Ready to ship I guess?