Tweak "Mesh Align" pie, now known as "Mesh Flatten" #29
No reviewers
Labels
No Label
bug
duplicate
enhancement
help wanted
need info
not a bug
wontfix
No Milestone
No project
No Assignees
1 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: extensions/space_view3d_pie_menus#29
Loading…
Reference in New Issue
Block a user
No description provided.
Delete Branch "rework_mesh_align"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
I found the original pie menu so incredibly confusing. None of the buttons did what I expected them to do. And I didn't feel like any of these operations had anything to do with "alignment", because to me that word means aligning two objects precisely with each other, like the Mesh Align Plus add-on.
These operators are "Scale by a factor of 0" operations, with different pivot points. The new pie tries to reflect that, by being renamed to "Mesh Flatten", as well as slightly re-organizing, and mostly re-labelling the buttons to describe what the selection is going to be flattened up against. Functionality is unchanged.
This is exactly the same functionality as it was before, I just tried to find more predictable button labels.
I expect this confusing pie was not used by many people, since you can do these operations pretty easily without a pie anyways, and the changes are pretty minor, so I aim to push this with the next update, but in any case, feedback always welcome.
20b1cb65a9
tod9b1e15fac
d9b1e15fac
to6204b9cbc3