Rework/New: Camera, 3D View, Window Pies #8
@ -5,67 +5,57 @@
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from bpy.types import Menu, Operator
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from .hotkeys import register_hotkey
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from sys import platform
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class PIE_MT_view_pie(Menu):
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bl_idname = "PIE_MT_view_pie"
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bl_label = "View Pie"
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class PIE_MT_camera_pie(Menu):
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bl_idname = "PIE_MT_camera_pie"
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bl_label = "Camera Pie"
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def draw(self, context):
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pie = self.layout.menu_pie()
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scene = context.scene
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space = context.area.spaces.active
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camera = get_current_camera(context)
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# 4 - LEFT
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pie.operator("view3d.camera_to_view", text="Snap Camera to View", icon='CON_CAMERASOLVER')
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# 6 - RIGHT
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pie.operator('view3d.view_camera', text="View Camera", icon='VIEW_CAMERA')
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pie.operator('view3d.view_camera', text="View Camera", icon='VIEW_CAMERA_UNSELECTED')
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# 2 - BOTTOM
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space = context.area.spaces.active
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if space.local_view:
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pie.operator("view3d.localview", text="Leave Local View", icon='SOLO_OFF').frame_selected=False
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box = pie.box().column(align=True)
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row = box.row()
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if space.type == 'VIEW_3D' and space.use_local_camera:
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row.prop(space, 'camera')
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else:
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pie.operator("view3d.localview", text="Enter Local View", icon='SOLO_ON').frame_selected=False
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row.prop(scene, 'camera')
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if camera:
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box.prop(camera.data, 'lens')
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box.prop(camera.data, 'sensor_width')
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row = box.row(align=True)
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row.prop(camera.data, 'show_passepartout', text="")
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row.prop(camera.data, 'passepartout_alpha')
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row = box.row(align=True)
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row.prop(camera.data, 'show_composition_thirds')
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row.prop(camera.data, 'show_composition_center')
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row.prop(camera.data, 'show_composition_center_diagonal', text="Diagonal")
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# 8 - TOP
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pie.operator("screen.region_quadview", text="Toggle Quad View", icon='SNAP_VERTEX')
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# 7 - TOP - LEFT
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camera = get_current_camera(context)
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word = "Lock"
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icon = 'UNLOCKED'
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if all(camera.lock_rotation) and all(camera.lock_location):
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word = "Unlock"
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icon = 'LOCKED'
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pie.operator('object.lock_current_camera', icon=icon, text=f"{word} Camera Transforms")
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# 9 - TOP - RIGHT
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pie.operator('view3d.navigate', text="Fly", icon='TRACKER')
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# 1 - BOTTOM - LEFT
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icon = 'LOCKED' if context.space_data.lock_camera else 'UNLOCKED'
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pie.prop(context.space_data, 'lock_camera', icon=icon)
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# 3 - BOTTOM - RIGHT
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pie.operator('view3d.object_as_camera', icon='VIEW_CAMERA_UNSELECTED')
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class PIE_MT_window_pie(Menu):
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bl_idname = "PIE_MT_window_pie"
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bl_label = "Window Pie"
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def draw(self, context):
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pie = self.layout.menu_pie()
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# 4 - LEFT
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pie.separator()
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# 6 - RIGHT
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pie.operator("screen.screen_full_area", text="Solo Area", icon='PIVOT_BOUNDBOX')
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# 2 - BOTTOM
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pie.separator()
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# 8 - TOP
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pie.operator("wm.window_fullscreen_toggle", text="Window Fullscreen", icon='FULLSCREEN_ENTER')
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# 7 - TOP - LEFT
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pie.separator()
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if camera:
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word = "Lock"
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icon = 'UNLOCKED'
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if all(camera.lock_rotation) and all(camera.lock_location):
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word = "Unlock"
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icon = 'LOCKED'
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pie.operator('object.lock_current_camera', icon=icon, text=f"{word} Camera Transforms")
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else:
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pie.separator()
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# 9 - TOP - RIGHT
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pie.operator("screen.screen_full_area", text="Maximize Area", icon='PIVOT_BOUNDBOX').use_hide_panels=True
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pie.operator('view3d.object_as_camera', icon='VIEW_CAMERA')
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# 1 - BOTTOM - LEFT
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pie.separator()
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# 3 - BOTTOM - RIGHT
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pie.separator()
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class OBJECT_OT_lock_current_camera(Operator):
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@ -98,6 +88,61 @@ class OBJECT_OT_lock_current_camera(Operator):
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return {'FINISHED'}
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class PIE_MT_view_pie(Menu):
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bl_idname = "PIE_MT_view_pie"
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bl_label = "View Pie"
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def draw(self, context):
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pie = self.layout.menu_pie()
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# 4 - LEFT
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pie.operator('view3d.render_border', text="Set Render Border", icon='OBJECT_HIDDEN')
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# 6 - RIGHT
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pie.operator('view3d.view_selected', text="Frame Selected", icon='ZOOM_SELECTED')
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# 2 - BOTTOM
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pie.operator('view3d.navigate', text="Fly", icon='TRACKER')
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# 8 - TOP
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pie.operator("screen.region_quadview", text="Toggle Quad View", icon='SNAP_VERTEX')
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# 7 - TOP - LEFT
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pie.operator('view3d.clip_border', text="Toggle Clipping Border", icon='MOD_BEVEL')
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# 9 - TOP - RIGHT
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pie.operator('view3d.view_all', text="Frame All", icon='VIEWZOOM').center=False
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# 1 - BOTTOM - LEFT
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pie.operator('view3d.clear_render_border', text="Clear Render Border", icon='X')
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# 3 - BOTTOM - RIGHT
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space = context.area.spaces.active
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if space.local_view:
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pie.operator("view3d.localview", text="Leave Local View", icon='SOLO_OFF').frame_selected=False
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else:
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pie.operator("view3d.localview", text="Enter Local View", icon='SOLO_ON').frame_selected=False
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class PIE_MT_window_pie(Menu):
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bl_idname = "PIE_MT_window_pie"
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bl_label = "Window Pie"
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def draw(self, context):
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pie = self.layout.menu_pie()
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# 4 - LEFT
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pie.operator('screen.userpref_show', text="Preferences", icon='PREFERENCES')
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# 6 - RIGHT
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pie.operator("screen.screen_full_area", text="Solo Area", icon='PIVOT_BOUNDBOX')
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# 2 - BOTTOM
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if platform == 'win32':
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pie.operator("wm.console_toggle", icon='CONSOLE')
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else:
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pie.separator()
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# 8 - TOP
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pie.operator("wm.window_fullscreen_toggle", text="Window Fullscreen", icon='FULLSCREEN_ENTER')
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# 7 - TOP - LEFT
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pie.separator()
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# 9 - TOP - RIGHT
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pie.operator("screen.screen_full_area", text="Maximize Area", icon='PIVOT_BOUNDBOX').use_hide_panels=True
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# 1 - BOTTOM - LEFT
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# 3 - BOTTOM - RIGHT
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def get_current_camera(context):
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space = context.area.spaces.active
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if space.type == 'VIEW_3D' and space.use_local_camera:
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@ -106,6 +151,7 @@ def get_current_camera(context):
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registry = (
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PIE_MT_camera_pie,
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PIE_MT_view_pie,
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PIE_MT_window_pie,
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OBJECT_OT_lock_current_camera
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@ -115,13 +161,19 @@ registry = (
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def register():
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register_hotkey(
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'wm.call_menu_pie',
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op_kwargs={'name': 'PIE_MT_view_pie'},
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op_kwargs={'name': 'PIE_MT_camera_pie'},
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hotkey_kwargs={'type': "Q", 'value': "PRESS", 'alt': True},
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key_cat="3D View",
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)
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register_hotkey(
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'wm.call_menu_pie',
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op_kwargs={'name': 'PIE_MT_window_pie'},
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op_kwargs={'name': 'PIE_MT_view_pie'},
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hotkey_kwargs={'type': "Q", 'value': "PRESS", 'alt': True, 'ctrl': True},
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key_cat="3D View",
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)
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register_hotkey(
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'wm.call_menu_pie',
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op_kwargs={'name': 'PIE_MT_window_pie'},
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hotkey_kwargs={'type': "SPACE", 'value': "PRESS", 'ctrl': True},
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key_cat="3D View",
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)
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