Block a user
Raul Fernandez Hernandez
commented on pull request blender/blender#121835
2024-05-23 17:58:30 +02:00
Sculpt: Start data-oriented refactor for draw brush
In the future, new/ported brushes should be added here?
cccc1ea0eb
Fix non-thread-safe access to multilayer image in Compositor
304b862d28
Refactor: Split create_index_grids() into 2 separate functions
07eac30070
Mesh: Points index buffer improvement
77822c158e
BLI: Add move construction and copy assignment to BitGroupVector
dada0c41ee
GPv3: Getter and setter for active node
Raul Fernandez Hernandez
deleted branch draw_pbvh_cleanup from farsthary/blender
2024-05-22 18:02:16 +02:00
Refactor: Split create_index_grids() into 2 separate functions
Raul Fernandez Hernandez
pushed to grids_visibility_fix at farsthary/blender
2024-05-21 18:23:43 +02:00
345c3da0ad
space
Raul Fernandez Hernandez
pushed to grids_visibility_fix at farsthary/blender
2024-05-21 18:18:50 +02:00
cf28acd367
space
Raul Fernandez Hernandez
pushed to draw_pbvh_cleanup at farsthary/blender
2024-05-21 18:13:23 +02:00
34771a6110
const
Refactor create_index_grids() with 2 separated functions
Raul Fernandez Hernandez
pushed to draw_pbvh_cleanup at farsthary/blender
2024-05-20 21:43:24 +02:00
f2876b5620
cleanup
Raul Fernandez Hernandez
created branch draw_pbvh_cleanup in farsthary/blender
2024-05-20 21:43:23 +02:00
Raul Fernandez Hernandez
commented on pull request blender/blender#121929
2024-05-20 21:37:42 +02:00
Fix #95419: Sculpt: Invert visible hides all faces with Multires modifier
Resolved
Raul Fernandez Hernandez
pushed to grids_visibility_fix at farsthary/blender
2024-05-20 21:33:06 +02:00
22dc8b6729
bikeshedding requested commit
74877c75be
Merge remote-tracking branch 'refs/remotes/origin/main'
e73f290f8c
Revert "possible fix"
bfeedfc651
possible fix
1904e2fc8d
Geometry Nodes: treat rotation as vector data type in link-drag-search in some nodes
f181027f6b
Cleanup: Rename variable in mesh modifier evaluation
Raul Fernandez Hernandez
commented on pull request blender/blender#121929
2024-05-20 17:01:49 +02:00
Fix #95419: Sculpt: Invert visible hides all faces with Multires modifier
Since the PR mostly moves code from one place to another it's hard to see where the actual logic change is. Do you think you could structure the final code so the diff is simpler? Or commit a…
Fix sculpt mode: invert visible hides all faces with Multires modifier #95419
Raul Fernandez Hernandez
created branch grids_visibility_fix in farsthary/blender
2024-05-17 23:21:53 +02:00
Raul Fernandez Hernandez
pushed to grids_visibility_fix at farsthary/blender
2024-05-17 23:21:53 +02:00
3268e3d3b1
possible fix
b865d31260
possible fix