Block a user
Raul Fernandez Hernandez
pushed to improve-expand-perf at farsthary/blender
2024-03-30 05:40:06 +01:00
646b2acc38
parial threading conversion
Raul Fernandez Hernandez
pushed to improve-expand-perf at farsthary/blender
2024-03-30 00:43:06 +01:00
048dbd504a
unnesting code
Raul Fernandez Hernandez
pushed to improve-expand-perf at farsthary/blender
2024-03-29 21:56:21 +01:00
826a7de2ba
wip
Raul Fernandez Hernandez
pushed to improve-expand-perf at farsthary/blender
2024-03-29 21:15:16 +01:00
9523077ee7
wip
3d2593b229
Cleanup: replace "derived mesh" with "evaluated mesh" in code comments
ce9970c76b
Cleanup: Remove duplicate function for copying edit mesh positions
e6808cd558
Cleanup: Make format
f62f8852dc
Cleanup: Remove BLI_array macros in editmesh_knife
af7a34dee7
ImportHelper: Common methods for FileHandler drag and drop support
Raul Fernandez Hernandez
pushed to improve-expand-perf at farsthary/blender
2024-03-27 22:17:22 +01:00
a05832207f
improved parallel BFS
Raul Fernandez Hernandez
pushed to improve-expand-perf at farsthary/blender
2024-03-27 21:35:24 +01:00
4f97cd736b
wip
Raul Fernandez Hernandez
pushed to improve-expand-perf at farsthary/blender
2024-03-27 16:37:02 +01:00
a63020f760
Merge branch 'main' into improve-expand-perf
1984f08250
Fix #119846: EEVEE-Next: Rendering Infinite Samples
68253b4937
Fix: Cycles volume light tree using wrong point to compute uncertainty angle
3031146097
Fix #119957: Crash when using 'angle constraint' Relative in Knife tool
72780c3769
Fix: Cycles light tree assertion failing on Intel Mac
1984f08250
Fix #119846: EEVEE-Next: Rendering Infinite Samples
68253b4937
Fix: Cycles volume light tree using wrong point to compute uncertainty angle
3031146097
Fix #119957: Crash when using 'angle constraint' Relative in Knife tool
72780c3769
Fix: Cycles light tree assertion failing on Intel Mac
896b552672
Fix: Unable to change ID property type to Boolean
Raul Fernandez Hernandez
pushed to improve-expand-perf at farsthary/blender
2024-03-27 16:25:03 +01:00
ab89afd245
wip
Sculpt Mode: Improve Expand performance
I've been digging in the expand implementation and scalable performance will only be achieved after a deep refactor, since currently the whole mesh is processed for expand even if the area to be…
Raul Fernandez Hernandez
pushed to improve-expand-perf at farsthary/blender
2024-03-25 16:05:05 +01:00
a2cf59887f
wip
Raul Fernandez Hernandez
commented on pull request blender/blender#118699
2024-03-24 16:56:19 +01:00
WIP: Fix #116458: Added decay factor for flattening brushes.
After getting more familiarized with the code, we actually don't need mathematically accurate (and slower) geodesic distance brush influence for sculpting brushes, we can achieve the same results…
Raul Fernandez Hernandez
pushed to improve-expand-perf at farsthary/blender
2024-03-24 09:40:41 +01:00
62b8e560ec
optimized expand sperical falloff
Raul Fernandez Hernandez
pushed to improve-expand-perf at farsthary/blender
2024-03-22 21:34:06 +01:00
9ec6d03313
wip
Raul Fernandez Hernandez
pushed to improve-expand-perf at farsthary/blender
2024-03-22 19:59:40 +01:00
777c13403b
profiling
Raul Fernandez Hernandez
pushed to improve-expand-perf at farsthary/blender
2024-03-22 17:29:19 +01:00
62f140e048
Anim: Add Sharpness to Ease operator
646f9bcebe
Refactor: Remove bAction argument from insert_keyframe
d470b65f6d
Merge branch 'blender-v4.1-release'
303014bfac
Fix #108078: Crash when inverting results in pose library sidebar
480f2f5bdd
Cleanup: Remove unused AviCodecData