Raul Fernandez Hernandez farsthary
  • Joined on 2008-06-18
Raul Fernandez Hernandez pushed to apply_base_mesh_fix_2 at farsthary/blender 2024-06-07 03:01:50 +02:00
Raul Fernandez Hernandez pushed to main at farsthary/blender 2024-06-07 02:42:36 +02:00
954bd240c8 Merge branch 'blender-v4.2-release'
26965a0758 Fix #122802: Drag and droping a .vdb file no longer works
b73b663309 Fix: Redundant submenus are created in the Add menu for certain catalog names
7daf5a9483 Merge branch 'blender-v4.2-release'
b5022828d6 Fix #122849: Curve to mesh node crash with non-point builtin attributes
Compare 106 commits »
Raul Fernandez Hernandez commented on pull request blender/blender#122845 2024-06-07 01:08:25 +02:00
Fix #122786: Multiresolution > Apply Base produces garbled meshes

will nuke this PR and create a new one from blender-v4.2-release, too much rebase conflicts and divergence to waste time on. Life's too short to deal with git drama

Raul Fernandez Hernandez commented on pull request blender/blender#122845 2024-06-07 00:52:02 +02:00
Fix #122786: Multiresolution > Apply Base produces garbled meshes

ugh that's a can of worms right now of diverging branches, fixing it

Raul Fernandez Hernandez created pull request blender/blender#122845 2024-06-06 19:35:55 +02:00
Fix #122786: Multiresolution > Apply Base produces garbled meshes
Raul Fernandez Hernandez created branch apply_base_mesh_fix in farsthary/blender 2024-06-06 19:27:52 +02:00
Raul Fernandez Hernandez pushed to apply_base_mesh_fix at farsthary/blender 2024-06-06 19:27:52 +02:00
Raul Fernandez Hernandez commented on issue blender/blender#122786 2024-06-06 17:05:06 +02:00
Multiresolution > Apply Base produces garbled meshes

Thanks for the bisect! Investigating...

Raul Fernandez Hernandez commented on pull request blender/blender#122453 2024-06-06 16:58:31 +02:00
Fix #86114: Multires Displacement Smear brush + Dyntopo Error

Do I have to merge it also in main now or it will get in the future as part of a back port sync between 4.2-release and main?

Raul Fernandez Hernandez deleted branch displacement_smear_fix from farsthary/blender 2024-06-06 16:56:24 +02:00
Raul Fernandez Hernandez closed issue blender/blender#86114 2024-06-06 16:56:21 +02:00
Multires Displacement Smear brush + Dyntopo Error
Raul Fernandez Hernandez pushed to blender-v4.2-release at blender/blender 2024-06-06 16:56:17 +02:00
a6cfc86469 Fix #86114: Multires Displacement Smear brush + Dyntopo Error
Raul Fernandez Hernandez merged pull request blender/blender#122453 2024-06-06 16:56:16 +02:00
Fix #86114: Multires Displacement Smear brush + Dyntopo Error
Raul Fernandez Hernandez commented on pull request blender/blender#122453 2024-06-05 23:24:04 +02:00
Fix #86114: Multires Displacement Smear brush + Dyntopo Error

The code looks good now, but the description could be a bit better. Currently it basically just repeats the title of the commit. Something like "Add a check for this case at the start of the…

Raul Fernandez Hernandez pushed to main at farsthary/blender 2024-06-05 17:52:25 +02:00
70ed48a089 Merge remote-tracking branch 'origin/blender-v4.2-release'
880193d689 Deps: add libx265 build support
905ceaeacc Merge branch 'blender-v4.2-release'
05142b3ea8 Fix #122523: Crash/missing loose edge drawing with two viewports
f436d45cb6 Merge branch 'blender-v4.2-release'
Compare 76 commits »
Raul Fernandez Hernandez pushed to displacement_smear_fix at farsthary/blender 2024-06-04 22:01:57 +02:00
3ecca1c52b update
Raul Fernandez Hernandez pushed to main at farsthary/blender 2024-06-04 20:27:15 +02:00
ed998449d4 Cleanup: Remove redundant prefixes in sculpt_boundary.cc
bf02cead33 Cleanup: Remove redundant prefixes in sculpt_expand.cc
b5ef3f0b6a Cleanup: Sculpt: Move update flush tags and functions to namespace
7fdfa47f23 VSE: Rounded corners for timeline strips
a7171e0391 Cycles: oneAPI: Cleanup: Change packed_float3 to float3
Compare 75 commits »
Raul Fernandez Hernandez commented on pull request blender/blender#122725 2024-06-04 20:25:54 +02:00
Build: Add USD patch to fix issues with MaterialX EDF on Metal

yes, is for macos only