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EEVEE-Next: Light: Add ray visbility support #1

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Clément Foucault wants to merge 1 commits from eevee-next-light-ray-visibility into eevee-next-transmission-slider

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This is very straightforward.

We don't do any versionning as we assume that
if a scene was using these, it was not using eevee
as default renderer.

Depends on #120796

This is very straightforward. We don't do any versionning as we assume that if a scene was using these, it was not using eevee as default renderer. Depends on #120796
Clément Foucault added 1 commit 2024-04-18 22:06:11 +02:00
8df375ff43 EEVEE-Next: Light: Add ray visbility support
This is very straightforward.

We don't do any versionning as we assume that
if a scene was using these, it was not using eevee
as default renderer.
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Will commit to main dirrectly

Will commit to main dirrectly

Pull request closed

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Reference: fclem/blender#1
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