Clément Foucault fclem
  • I'm pixel pusher.

  • Joined on 2014-07-09
Clément Foucault pushed to glsl-cpp-compilation at fclem/blender 2024-11-05 00:40:22 +01:00
b57edfc74f Merge branch 'main' into glsl-cpp-compilation
94a5f541c3 GPU: Improve GLSL-C++ compatibility
107022e32e Make common libs C++ compatible
c9d50a316b Cleanup: Remove unneeded USD cmake check/guard
88f945d068 Geometry Nodes: Avoid potential copy of attribute in simulation bake mixing
Compare 101 commits »
Clément Foucault pushed to main at blender/blender 2024-11-05 00:39:36 +01:00
94a5f541c3 GPU: Improve GLSL-C++ compatibility
Clément Foucault pushed to gpu-shader-assert at fclem/blender 2024-11-04 20:53:10 +01:00
06a76dab00 Fix typo in comments
Clément Foucault commented on pull request blender/blender#129728 2024-11-04 20:49:02 +01:00
GPU: Add support for shader assert
Clément Foucault commented on pull request blender/blender#129728 2024-11-04 20:47:11 +01:00
GPU: Add support for shader assert

From what I understand it is still just a stub. https://forums.developer.apple.com/forums/thread/650045

Clément Foucault deleted branch fix-125456 from fclem/blender 2024-11-04 19:40:01 +01:00
Clément Foucault closed issue blender/blender#125456 2024-11-04 19:39:57 +01:00
VR not showing when using 'Rendered' or 'Material preview' shading, on Blender 4.3
Clément Foucault merged pull request blender/blender#129813 2024-11-04 19:39:53 +01:00
Fix: EEVEE: VR not working
Clément Foucault pushed to blender-v4.3-release at blender/blender 2024-11-04 19:39:52 +01:00
1bf2b9a0f7 Fix: EEVEE: VR not working
Clément Foucault commented on pull request blender/blender#129813 2024-11-04 18:29:45 +01:00
Fix: EEVEE: VR not working
Clément Foucault created pull request blender/blender#129813 2024-11-04 18:29:28 +01:00
Fix: EEVEE: VR not working
Clément Foucault pushed to fix-125456 at fclem/blender 2024-11-04 18:27:17 +01:00
811ea165f8 Fix: EEVEE: VR not working
f6bd812c68 Fix #129671: GPv3: Cut tool not respecting material lock setting
d943c9f128 Fix #128831: GPv3: Crash when adding action track
df0c567380 Fix #129781: GPv3: Memory leak in the edit batch cache
af58c223a4 Fix #129598: Resample curves node missing type alignment handling
Compare 10 commits »
Clément Foucault created branch fix-125456 in fclem/blender 2024-11-04 18:27:17 +01:00
Clément Foucault deleted branch fix-127215 from fclem/blender 2024-11-04 17:48:47 +01:00
Clément Foucault closed issue blender/blender#127215 2024-11-04 17:48:44 +01:00
EEVEE: Volume probe create bad shading if resolution is divisible by 3
Clément Foucault merged pull request blender/blender#129810 2024-11-04 17:48:41 +01:00
Fix: EEVEE: Volume probe bad shading if resolution is divisible by 3
Clément Foucault pushed to blender-v4.3-release at blender/blender 2024-11-04 17:48:40 +01:00
b1185a4736 Fix: EEVEE: Volume probe bad shading if resolution is divisible by 3
Clément Foucault created pull request blender/blender#129810 2024-11-04 16:53:07 +01:00
Fix: EEVEE: Volume probe bad shading if resolution is divisible by 3
Clément Foucault created branch fix-127215 in fclem/blender 2024-11-04 16:51:22 +01:00