Clément Foucault fclem
  • I'm pixel pusher.

  • Joined on 2014-07-09
Clément Foucault deleted branch overlay-next-sculpt from fclem/blender 2024-09-09 15:39:53 +02:00
Clément Foucault merged pull request blender/blender#127261 2024-09-09 15:39:50 +02:00
Overlay-Next: Sculpt
Clément Foucault pushed to main at blender/blender 2024-09-09 15:39:50 +02:00
adbb732ba2 Overlay-Next: Sculpt
Clément Foucault suggested changes for blender/blender#127247 2024-09-09 13:12:36 +02:00
Overlay-Next: Fade
Clément Foucault commented on pull request blender/blender#127247 2024-09-09 13:12:35 +02:00
Overlay-Next: Fade

I would rather see the pose fade be handled by the same fade Overlay.

Clément Foucault commented on pull request blender/blender#127261 2024-09-09 13:10:11 +02:00
Overlay-Next: Sculpt
Clément Foucault pushed to main at blender/blender 2024-09-09 13:03:31 +02:00
0db13bef19 Fix #126463: EEVEE: wrong texture binding for Curves Info node
Clément Foucault closed issue blender/blender#126463 2024-09-09 13:03:29 +02:00
EEVEE: Can not use Curves Info->Length
Clément Foucault merged pull request blender/blender#127206 2024-09-09 13:03:27 +02:00
Fix #126463: EEVEE: wrong texture binding for Curves Info node
Clément Foucault closed issue blender/blender#127313 2024-09-09 12:58:43 +02:00
Eevee-next negative lights don't influence background light
Clément Foucault commented on issue blender/blender#127313 2024-09-09 12:58:39 +02:00
Eevee-next negative lights don't influence background light

It is by design. But we could add the option change it to 16bit floats (for accuracy and supporting negative lights).

However, this would add quite some complexity and I will not consider this…

Clément Foucault created pull request blender/blender#127317 2024-09-08 18:20:09 +02:00
Overlay-Next: Grease Pencil Edit Mode
Clément Foucault pushed to overlay-next-gpencil-edit at fclem/blender 2024-09-08 18:19:03 +02:00
9a553341d8 Fix missing bits
7dfc834310 Add "canvas" grid
9ba5edd3b0 Overlay-Next: Grease Pencil Edit Mode
2ddc574ad9 Fix #127233: performance regression with new attribute filters
8283bf37a2 Fix #127260: Cloth brush crash with large mesh
Compare 10 commits »
Clément Foucault created branch overlay-next-gpencil-edit in fclem/blender 2024-09-08 18:19:02 +02:00
Clément Foucault suggested changes for blender/blender#127285 2024-09-07 21:03:56 +02:00
Overlay-Next: Grid 2D

It is a bit hard to see the actual change interleived with just .

Clément Foucault commented on pull request blender/blender#127285 2024-09-07 21:03:55 +02:00
Overlay-Next: Grid 2D

Use from_scale<float4x4>

Clément Foucault pushed to overlay-next-sculpt at fclem/blender 2024-09-07 20:48:01 +02:00
38d3a4bf57 Add sculpt curve support
Clément Foucault pushed to overlay-next-sculpt at fclem/blender 2024-09-07 19:09:44 +02:00
7f333468d2 Finish implementation
Clément Foucault commented on pull request blender/blender#127247 2024-09-07 13:23:26 +02:00
Overlay-Next: Fade

"transparent.relations"? Case above also.

It is reused for both opaque and transparent. And the drawing is always opaque even for transparent ones.

Clément Foucault commented on pull request blender/blender#127247 2024-09-07 13:20:36 +02:00
Overlay-Next: Fade

It might be yes. But better be on the safe side and keep it as is. Maybe add a comment there.