Can anyone who is able to reproduce the issue update their firmware to https://git.kernel.org/pub/scm/linux/kernel/git/firmware/linux-firmware.git (on Arch/Chaotic-AUR it's available under…
Oh, great! It looks like we may finally have working compute on AMD! I'll take a look at home.
@Stat_Headcrabed Sorry for the ping, but just to be clear: the v2 relocation patch fixes multi-instance ROCm workloads for you, or just the interop in one app, assuming you never use more than one…
I got a response from Felix:
That sounds like a much bigger (and older) issue than the specific
regression introduced by the first version of my patch.
I know there is some work…
But still, that is a different issue than before (and probably progresses solving the real issue at hand); this particular deref happens after invoking the second instance (and not after selecting…
Here's my dmesg log when the GPU hangs
What GPU/display protocol do you use? I've just tried to render with the viewport and F12 and the same issue occurred - both instances froze, and after I moved my mouse to open Firefox, the whole…
Thanks, I'll try it out and report back
@Stat_Headcrabed From what I can see, that seems to be a fix only for the NULL pointer deference issue - the one that crashes Blender on ROCm 5.7.1 and newer: the change you provided a link to…
Unfortunately, Nobara 38 with the latest (6.5.9) kernel + packages does not behave differently for me - just as buggy as on Arch, Fedora and Ubuntu. I had to disable 64bit decoding (resizable BAR)…
Thanks for sharing, I'll try to see if it works on my end.
Two viewports in one app won't work at all under any circumstances unfortunately. What I meant was whether it helps with two apps with one viewport each.
To anyone who can reproduce the reset: does HSA_ENABLE_SDMA=0 ./blender
help at least a bit?
In my case it helps. I can now render (F12, no viewport) in two Blender apps at once without the…