• Joined on 2023-10-06
fililip commented on issue blender/blender#100353 2024-04-14 20:06:54 +02:00
Cycles HIP rendered viewport crashes system/GPU on Linux with RDNA2 GPU

Can anyone who is able to reproduce the issue update their firmware to https://git.kernel.org/pub/scm/linux/kernel/git/firmware/linux-firmware.git (on Arch/Chaotic-AUR it's available under…

fililip commented on issue blender/blender#100353 2024-02-06 12:08:51 +01:00
Cycles HIP rendered viewport crashes system/GPU on Linux with RDNA2 GPU

Oh, great! It looks like we may finally have working compute on AMD! I'll take a look at home.

fililip commented on issue blender/blender#100353 2024-01-30 01:06:29 +01:00
Cycles HIP rendered viewport crashes system/GPU on Linux with RDNA2 GPU

@Stat_Headcrabed Sorry for the ping, but just to be clear: the v2 relocation patch fixes multi-instance ROCm workloads for you, or just the interop in one app, assuming you never use more than one…

fililip commented on issue blender/blender#100353 2024-01-30 00:02:50 +01:00
Cycles HIP rendered viewport crashes system/GPU on Linux with RDNA2 GPU

I got a response from Felix:

That sounds like a much bigger (and older) issue than the specific
regression introduced by the first version of my patch.

I know there is some work…
fililip commented on issue blender/blender#100353 2024-01-29 15:29:26 +01:00
Cycles HIP rendered viewport crashes system/GPU on Linux with RDNA2 GPU

But still, that is a different issue than before (and probably progresses solving the real issue at hand); this particular deref happens after invoking the second instance (and not after selecting…

fililip commented on issue blender/blender#100353 2024-01-29 14:27:01 +01:00
Cycles HIP rendered viewport crashes system/GPU on Linux with RDNA2 GPU

Here's my dmesg log when the GPU hangs

fililip commented on issue blender/blender#100353 2024-01-29 13:37:53 +01:00
Cycles HIP rendered viewport crashes system/GPU on Linux with RDNA2 GPU

What GPU/display protocol do you use? I've just tried to render with the viewport and F12 and the same issue occurred - both instances froze, and after I moved my mouse to open Firefox, the whole…

fililip commented on issue blender/blender#100353 2024-01-29 12:56:44 +01:00
Cycles HIP rendered viewport crashes system/GPU on Linux with RDNA2 GPU

Thanks, I'll try it out and report back

fililip commented on issue blender/blender#100353 2024-01-16 17:29:38 +01:00
Cycles HIP rendered viewport crashes system/GPU on Linux with RDNA2 GPU

@Stat_Headcrabed From what I can see, that seems to be a fix only for the NULL pointer deference issue - the one that crashes Blender on ROCm 5.7.1 and newer: the change you provided a link to…

fililip commented on issue blender/blender#100353 2023-11-03 17:21:17 +01:00
Cycles HIP rendered viewport crashes system/GPU on Linux with RDNA2 GPU

Unfortunately, Nobara 38 with the latest (6.5.9) kernel + packages does not behave differently for me - just as buggy as on Arch, Fedora and Ubuntu. I had to disable 64bit decoding (resizable BAR)…

fililip commented on issue blender/blender#100353 2023-11-03 12:04:47 +01:00
Cycles HIP rendered viewport crashes system/GPU on Linux with RDNA2 GPU

Thanks for sharing, I'll try to see if it works on my end.

fililip commented on issue blender/blender#100353 2023-11-03 10:10:07 +01:00
Cycles HIP rendered viewport crashes system/GPU on Linux with RDNA2 GPU

Two viewports in one app won't work at all under any circumstances unfortunately. What I meant was whether it helps with two apps with one viewport each.

fililip commented on issue blender/blender#100353 2023-10-31 15:06:02 +01:00
Cycles HIP rendered viewport crashes system/GPU on Linux with RDNA2 GPU

To anyone who can reproduce the reset: does HSA_ENABLE_SDMA=0 ./blender help at least a bit?

In my case it helps. I can now render (F12, no viewport) in two Blender apps at once without the…