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Some vertices seemingly randomly stop reacting to sculpting
Just discovered that there seems to be a disconnect between the automasking settings in the pie menu and those in the Brush menu. Disabling the settings in the pie menu fixes the issues, but it's…
Some vertices seemingly randomly stop reacting to sculpting
Linking the object to a new scene (in the same file) and continuing sculpting there works, so the problem is not on mesh or object level.
Some vertices seemingly randomly stop reacting to sculpting
Operator Redo panel changes the workspace's pinned Scene
Scaling UVs, with Constrain to Image Bounds enabled, sometimes scales to zero