Lukas W geloescht
  • Joined on 2019-02-06
Lukas W commented on issue blender/blender#104483 2024-11-01 10:43:46 +01:00
NLA Cyclic Strip Time does not work with keyframes not starting at one.

Just hit this bug. I think the problem is that Blender actually wraps around the strip time to 0 instead of the first frame of the clip. So actually this bug should be called "NLA Cyclic Strip…

Lukas W opened issue blender/blender#128746 2024-10-08 11:01:24 +02:00
MeshSequenceCache modifier not available in dropdown for Curves (Hair) object
Lukas W commented on issue blender/blender#56818 2024-09-01 12:23:45 +02:00
Hair Dynamics does not work for all strands when hair has been cut

I looked into this issue (in Blender 4.2). It happens when two hair keys are very close together at the tip. This cannot be fixed in particle edit mode because, if I am not mistaken, Blender…

Lukas W opened issue blender/blender#125709 2024-07-31 15:14:59 +02:00
Proportional Edit in Dope Sheet affects keyframes handles in unintuitive manner
Lukas W opened issue blender/blender-manual#104875 2024-07-24 15:52:55 +02:00
Description of strength for the Force field reversed
Lukas W commented on issue blender/blender#122431 2024-05-30 14:17:05 +02:00
RNA: Make PointerRNA aware of its own 'data path'

I am not sure if it solves the same issue, but I worked on a similar patch almost 3 years ago: https://archive.blender.org/developer/D11652 I ultimately abandoned it because it was sort of a hack…

Lukas W commented on issue blender/blender#122163 2024-05-24 14:43:08 +02:00
Most RNA paths for UI Editors properties are unresolved/invalid

This is expected behavior currently, the ImageUser data should be settings for each users of a same image, independent from each other.

Indeed, when I created this bug report I was not aware…

Lukas W opened issue blender/blender#122163 2024-05-23 16:27:04 +02:00
Image Editor does not reference the correct properties for image sequence settings
Lukas W commented on issue blender/blender#121919 2024-05-18 10:39:38 +02:00
Python API: gpu.texture.from_image() fails with image sequences

Workaround: Use image.gl_load(frame=bpy.context.scene.frame_current) before running gpu.texture.from_image(image)

Lukas W commented on issue blender/blender#121919 2024-05-18 10:02:52 +02:00
Python API: gpu.texture.from_image() fails with image sequences

f6e2c9bc97d "Image editor: not updating after image operation." introduced in 3.1.1 looks suspicious, but I cannot easily install any other minor versions than those I have already tested.

Lukas W commented on issue blender/blender#121919 2024-05-18 09:54:15 +02:00
Python API: gpu.texture.from_image() fails with image sequences

I have bisected major Blender versions and determined that this broke somewhere between versions 3.0 and 3.1.2

Lukas W opened issue blender/blender#121919 2024-05-17 18:18:37 +02:00
Python API: gpu.texture.from_image() fails with image sequences
Lukas W commented on issue blender/blender#120560 2024-04-15 10:50:45 +02:00
Grease Pencil: Holdout Material should work across different GPencil objects

In that case I do agree it should be removed, at least as a user-facing option. Stroke holdouts and coloured holdouts make little sense, if their only purpose is to create fully transparent holes…

Lukas W opened issue blender/blender#120617 2024-04-13 21:11:56 +02:00
Grease pencil drawing does not honor "Drawing Plane" when "Stroke Placement" is set to "Stroke" and "Target" to "First Point"
Lukas W commented on issue blender/blender#120560 2024-04-12 14:32:40 +02:00
Grease Pencil: Holdout Material should work across different GPencil objects

Related report: #89879

Lukas W opened issue blender/blender#120560 2024-04-12 12:07:27 +02:00
Grease Pencil: Holdout Material should work across different GPencil objects