Paul genesis2303
  • Joined on 2021-02-24
Paul opened issue blender/blender#124467 2024-07-10 18:21:59 +02:00
Right click+alt lazy connect shortcut doesn't work with capture attribute.
Paul commented on issue blender/blender#123822 2024-06-27 12:09:56 +02:00
EEVEE-Next Large Pixelation artifacts in some scenes

I think so, but I it will be messy since I'm a bit messy with files removed some materials which I can't redistribute, rest should be fine mesh is from old free human generator. It's visible in…

Paul opened issue blender/blender#123822 2024-06-27 11:13:33 +02:00
Depth of field border in EEVEE.
Paul commented on issue blender/blender#123356 2024-06-19 14:14:48 +02:00
EEVEE Next Metal doesn't look metalic.

I'm also not sure if denoising should work like that it basically makes metal very blurred and material difference between cycles and eevee is quite big due to it. Materials seems the most similar…

Paul opened issue blender/blender#123356 2024-06-18 10:35:26 +02:00
EEVEE Next Metal doesn't look metalic.
Paul commented on issue blender/blender#122361 2024-06-17 14:44:55 +02:00
EEVEE-Next: Metal + Intel iGPU support

Metal seems to have some issue, noticed it yesterday. Cycles vs EEVEE.

Paul opened issue blender/blender#122475 2024-05-30 10:47:47 +02:00
Face orientation alpha is not transparent.
Paul commented on issue blender/blender#121607 2024-05-09 11:41:59 +02:00
Raytracing issue with roughness/metallic parameters

Coating roughness also seems affected with similar kind of different: image image

Paul opened issue blender/blender#118445 2024-02-19 01:21:03 +01:00
Crash when press ctrl during extruding.
Paul commented on issue blender/blender#118203 2024-02-19 00:18:08 +01:00
Node Tools lose performance when loaded from library.

I think node tools might have same issue as big libraries loading nodes had last year, but I had multiple issues here, trying it out both on Windows and Linux, on Windows removing my main junk…

Paul reopened issue blender/blender#118203 2024-02-15 02:10:02 +01:00
Node Tools lose performance when loaded from library.
Paul commented on issue blender/blender#118203 2024-02-15 02:09:58 +01:00
Node Tools lose performance when loaded from library.

Append reuse generates some extra copies, not sure if this is due to autosave or it just duplicates itself. I set it to link and seems to work better, but still It seems maybe bit slower than in…

Paul commented on issue blender/blender#118203 2024-02-14 17:31:25 +01:00
Node Tools lose performance when loaded from library.

Close it, it must be some add-on, sorry.

Paul commented on issue blender/blender#118203 2024-02-13 17:11:37 +01:00
Node Tools lose performance when loaded from library.

Lag is noticable even if I use just set position node as tool to move plane with 4 vertices. I have this issue also on Windows, and I'd probably thought that it's my old specs fault, but here…

Paul commented on issue blender/blender#118203 2024-02-13 16:27:48 +01:00
Node Tools lose performance when loaded from library.

There you go, location rotation scale, everything is lagging once I go to new file.

Paul commented on issue blender/blender#118203 2024-02-13 13:32:01 +01:00
Node Tools lose performance when loaded from library.

Nodes (Made it hacky way since instances are not supported). I also tried to move file with tools to home drive, and it change nothing. Appended node tools are also laggy, so only way to use them…

Paul opened issue blender/blender#118203 2024-02-13 13:07:51 +01:00
Node Tools lose performance when loaded from library.
Paul opened issue blender/blender#112368 2023-09-14 11:45:53 +02:00
Apply rotation break attribute statistics min max reading.
Paul opened issue blender/blender#110633 2023-07-30 17:51:43 +02:00
Split Edges don't work if there are no faces.
Paul opened issue blender/blender#110207 2023-07-17 14:48:28 +02:00
Importing node with context variable driver imports entire scene.