• Joined on 2023-08-18
hemigon commented on issue blender/blender-addons#104865 2023-09-06 11:43:14 +02:00
Node wrangler preview error.

Also of note, only shader nodes are affected. Geometry nodes does not have this issue, at least in my testing (add a cube node and Ctrl+Shift+LMB).

It is also broken for geometry nodes. The…

hemigon opened issue blender/blender#111966 2023-09-05 11:42:24 +02:00
Setting node socket I/O type to "Both" ejects lower sockets from panel
hemigon commented on issue blender/blender-addons#104865 2023-09-05 11:06:21 +02:00
Node wrangler preview error.

I can reproduce the problem by creating or adding a node group.

It looks like this was the last working version, just before node panels were added: 4.0.0 Alpha, ddbe073a6d3e, main, 2023-08-29

hemigon opened issue blender/blender#111963 2023-09-05 10:52:09 +02:00
Duplicated node sockets cannot be linked
hemigon commented on pull request blender/blender#109846 2023-08-27 15:21:27 +02:00
Geometry Nodes: Add Random Rotation node

I also tried converting this algorithm to a node group

Here's an implementation of that algorithm:

random_quaternion_nodes.png

One…

hemigon commented on pull request blender/blender#104621 2023-08-18 16:58:50 +02:00
Geometry Node: Index Map node

This node is so useful! It really simplifies matching up constraints with geometry in simulations where indices are constantly changing. Would love to have Index Map in 4.0 if possible!

Also I…