Richard Antalik iss
  • Joined on 2018-06-01
Richard Antalik pushed to retiming-gizmos2 at iss/blender 2023-07-12 04:51:23 +02:00
c3ec4bedeb Backup due to approaching storm.
Richard Antalik pushed to main at blender/blender 2023-07-12 03:37:39 +02:00
02c87b1740 Fix possible use after free in VSE cache
Richard Antalik pushed to retiming-gizmos2 at iss/blender 2023-07-12 03:34:54 +02:00
733949a9f1 Small fixes
Richard Antalik commented on issue blender/blender#109923 2023-07-11 08:03:32 +02:00
VSE: Retime tool not available in "Sequencer & Preview" mode

Indeed transform tools are intentionaly disabled. The retime tool I think could be allowed. Will have to check since the tool is getting completely different UI where it may even not exist.

Richard Antalik approved blender/blender#108877 2023-07-11 00:59:07 +02:00
VSE: Process audio strips waveforms in parallel

I still think, that function sequencer_preview_add_sound() is unsafe since PreviewJob::running can change state (to true) until it gets to BLI_addtail(&pj->previews, audiojob); from point where it is checked first.

Richard Antalik closed issue blender/blender#109758 2023-07-11 00:43:23 +02:00
blender crash when applying simple procedural shader editor in evee when display in material or render preview
Richard Antalik commented on issue blender/blender#109758 2023-07-11 00:43:21 +02:00
blender crash when applying simple procedural shader editor in evee when display in material or render preview

But since this is issue with old GPU, I have to close this report.

Richard Antalik commented on issue blender/blender#109758 2023-07-11 00:42:31 +02:00
blender crash when applying simple procedural shader editor in evee when display in material or render preview

The issue with old gpus is their drivers and openGL capabilities. So crashing with these is expected. You can use software openGL emulation as workaround, but it would be quite slow.

You can…

Richard Antalik commented on issue blender/blender#105873 2023-07-11 00:34:16 +02:00
Render window messes up animation

Sorry for late response, I was bit confused by the posts and seeing that issue is confirmed, I thought it's not something I handled. In any case I would recommend to create new issue, unless the…

Richard Antalik closed issue blender/blender#109748 2023-07-11 00:26:33 +02:00
Everything sometimes lags/jumps
Richard Antalik commented on issue blender/blender#109748 2023-07-11 00:26:31 +02:00
Everything sometimes lags/jumps

Thanks for update. Will close, since the issue is resolved already. Even though 3.6 is LTS and fix perhaps could be backported, it would have to be found (bisected) and I see no developer with…

Richard Antalik commented on issue blender/blender#109762 2023-07-06 03:57:59 +02:00
Undo changes draw brush to smear in Texture Painting mode.

Does this happen only with the file you can't upload? Is there any error preventing you from uploading the file?

Richard Antalik commented on issue blender/blender#109758 2023-07-06 03:49:53 +02:00
blender crash when applying simple procedural shader editor in evee when display in material or render preview

You are reporting issue for Blender version 3.0, that is 2.5 years old. Please check this happens with more recent builds from https://builder.blender.org/download/daily/ Do you have dedicated…

Richard Antalik closed issue blender/blender#109756 2023-07-06 03:42:00 +02:00
Atomic Blender PDB/XYZ addon issue
Richard Antalik commented on issue blender/blender#109756 2023-07-06 03:41:57 +02:00
Atomic Blender PDB/XYZ addon issue

Can confirm the issue, but please report this to addons repository Unfortunately I can't reassign this report.

Richard Antalik commented on issue blender/blender#109748 2023-07-06 03:30:47 +02:00
Everything sometimes lags/jumps

I second the suspicion on this being related to outdated drivers. Please update them and re-check. Also check with alpha build from https://builder.blender.org/download/daily/.

Richard Antalik closed issue blender/blender#109744 2023-07-06 03:20:22 +02:00
Not work 2D pensile
Richard Antalik commented on issue blender/blender#109744 2023-07-06 03:20:19 +02:00
Not work 2D pensile

Technically, your GPU is more than 10 years old and so does not meet our requirements. But updating drivers as suggested may help.

Still due to…

Richard Antalik closed issue blender/blender#109743 2023-07-06 03:08:48 +02:00
Rotation in orthographic view introduce micro rotation
Richard Antalik commented on issue blender/blender#109743 2023-07-06 03:08:46 +02:00
Rotation in orthographic view introduce micro rotation

This is known issue with floating point number accuracy, see #71535. Closing as duplicate.