Block a user
VSE: Smooth transition for retiming tool
ff0dd536dd
Merge branch 'main' into retiming-gradual
7412422bdf
Fix #107588:
4058e5869e
Cleanup
35be844c34
Fix #106621: Crash Adding GN Menus to Quick Favorites
75c2d511ad
Fix: Add 'typename' to fix build error
1f546d1b6a
Change gizmo color when pressing shift
2a3e0f4194
Fix green handle - this was debug aid
64d5479924
Another set of fixes and improvements
bce05127f4
Fix labels, handle illegal actions(can't add handle to transition segment)
421b23396f
Fix naming - gradient -> transition
734a4928a0
Assign name to flag
80f7ca7181
Fix AV sync issue caused by using incorrect function.
df2dfe32b2
Fix technicalityy
ff060313cc
Make sound speed evaluation slightly better. Now I think it should work in theory, but in practice it still doesn't.
Measurement Error
I don't think I misunderstood you. My point is, that no matter the object scale is, the lengths in edit mode will not change, because mesh data did not change.
To make lengths correct you have…
Translations for Asset Browser are incorrect
@pioverfour Thanks for clarification, next time I will check with you on these issues, or will deffer to #43295
My reasoning was, that since there is no module for translations I could assign…
Shading viewpoint 3D view crashes the app , even with a cube mesh being the only thing there and my laptop being a 16GB ram gaming pc bravo 15
Please update GPU drivers. Also check if this issue happens with alpha build from https://builder.blender.org/download/daily/
Measurement Error
Thanks for file. This is indeed the case I have mentioned above - object scale does not apply in edit mode. You can either apply the scale or scale mesh in edit mode.
Closing as this bug…