This is expected behavior due to proxies using h264 as codec. You have to transcode files manually in this case. We may add new codec at some point but it's not planned so far.
The issue…
Look like there are more bugs reported, so I have modified this report - 3.5 seems to be OK. And so I can bisect where it was introduced. Will have to set up git on mac machine
Sorry for noise, I have checked if this happens when rendering with CPU, and it doesn't so I would assume this is issue in cycles. The memory leak is visible in activity monitor app.
I was able to reproduce on Operating system: macOS-13.2.1-x86_64-i386-64bit 64 Bits Graphics card: Metal API AMD Radeon Pro 5700 XT 1.2
After about 100 frames blender stopped responding and…
This indeed seems to be due to optimization, where if factor is 1, the input is essentially not present.
Since the issue reported here is a request for modified/improved behavior and not a bug…
As @mod_moder said, some code does not generate stack trace, so it isn't really a bug. I have noticed, that if GPU driver is invlolved, a lot of times there is no trace.
Also not sure about…
Mine is the newest version but for some reason does not show up as theirs.
I don't understand what you mean by that. Can you clarify this?
Thanks for update, since this is not addon maintained by us, it's best to report to their developers instead. It may be issue on our side, but it's best to have simplified example, which developer…
Seems like I have been misunderstanding this precision stuff, my goal was to advance value by 1 when tweaking with mouse, which is still the case...