@David-Zhang-10 Hi, I'm glad there is also someone else working on this. I'm not exactly a developer by trait nor a Blender expert.
Doing the denoising itself is not an issue, like you said,…
Oh, that's cool, I'll check his approach as well. Maybe I'll be able to assist in some way. Thanks for letting me know!
@JM-15 For what it's worth, I do have Flamenco (both worker and manager) containers at https://github.com/k8ieone/containers.
I didn't really intend for anyone else to use them, so they're not…
Hey @mano-wii,
I have tried with the official build as well. The result is still the same.
Operating system: Linux-6.6.4-zen1-1-zen-x86_64-with-glibc2.38 64 Bits, X11 UI
Graphics card:…
@dr.sybren I have reported the issue upstream, we'll see what we learn 😉
I didn't file a bug report, I'll try doing that hopefully this week. Thanks for the pointer.
It would help to keep track of what still needs doing in the PR description.
Yup, that's what I…
Hey, I haven't worked on this for a while.
Last time I checked, I still had this happening when tiling denoising…
Hey, thanks for your response. In my case I'm using Shaman.
I thought about implementing my own API client to submit jobs, but since I don't know the ins and outs of Shaman, I thought it would…
Yup, not quite there yet
450.3 FAILED: intern/ghost/CMakeFiles/bf_intern_ghost.dir/intern/GHOST_XrGraphicsBinding.cc.o
450.3 /usr/sbin/c++ -DNDEBUG -DPREFIX=\"/usr\" -DWITH_GHOST_X11…
@Frank-Carlyle-McLaughlin Thanks for mentioning #111834, I thought WITH_GHOST_SDL=ON
was the reason my build was crashing, now I know that it's because of OSL. I'll keep an eye on that report as…
Yup, unfortunately seems like this isn't enough :/
897.7 [34/5272] Building CXX object intern/ghost/CMakeFiles/bf_intern_ghost.dir/intern/GHOST_XrGraphicsBinding.cc.o
897.7 FAILED:…
GHOST_XrGraphicsBinding.cc
is c plus plus, it probably needs a type casting there.If nothing else I guess I'll make a patch later on.
happening after Arch moved from LLVM15 to…
I was able to reproduce this. I have a Dockerfile where I build Blender and I ran into this. The containers I use are Arch-based…
Hi @kaikai_liu, I'm trying to do the same thing and I've ended up in the same situation.