@iss I experienced that as well but I wasn't sure if it was a feature or how the new version worked. Thanks for testing the bug.
I can't repeat this in 72be365c6ba6 (or in 4.2), but as I mentioned before it has been an issue in e82ce39e17f2.
Unable to confirm either in current 4.3
The steps are also bit suspicious - in step 4 you say to disable viewport snapping, but that is not enabled when you load factory settings.
I am just telling to testers to make sure it…
Here is a start to end demo showing with factory default everything in 4.3 beta
- add an object
- add a keyframes at frame 1
- enable snapping in dopesheet
- disable 3D viewport snapping -…
Btw I just tested this again and this only happens in 4.3 beta not in 4.2.2
Thanks for looking at it. But how come the .blend file doesn't match my video? Here is the a screen from the .blend I shared that is annotated.
I tested it with the factor defaults, in fact…
The issue is that we are in limbo waiting to go the correct direction. Is there a timeline for the full implementation? Things like armatures still rely on the vgroups. It feels like this is a…
Are there any plans to fix this for the 4.3? It is pretty bad :(
I already made a patch for a shapekey modifier many years ago, it was never accepted.
https://archive.blender.org/developer/D542
It could behave similar to how MultiRes is stacked when…
@Sergey I understand the issues around the dependencies however there are times the user needs to just disable the heavy processing modifier to work in an optimized environment especially in edit…
Here is without the decimate modifier. As you can see it is quite laggy. The issue is not really the decimate modifier or the subd modifier, I added them to demo and magnify the issue. You won't…
I'll reopen this and see if anyone can reproduce.
Also the performance is not super smooth once the decimate modifier is deleted. It improves the interaction speed but not like one would…
Actually that is not necessarily true, like I said I have an object with similar setup without a decimate modifier and still suffers from horrible performance when the geonodes collection instance…