Cycles viewport render border no longer shows scene behind with OpenGL
Hi guys,
Sorry for reviving this old issue, but someone could take a look on this one please? It's been a long road since it was reported and still happens in 4.0 alpha. It makes the work…
Fix #90641: wireframe does not hide edges of coplanar faces
Hi @mano-wii Any plans to merge this to master in the near future? This helps a lot the readability of dense models in object mode (when wireframe overlay is on). Thanks!