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Cycles: reduce mesh memory usage by unflattening
c7f070f514
Merge branch 'upstream_main' into mesh_unflattening
79d64bfde3
Geometry Nodes: Remove unnecessary position copying in delete node
ca2c0da79e
Merge branch 'blender-v3.5-release'
97a8bb450c
Fix #103387: Radius affects curves bounding box
3db246a3ce
Fix #104915: Race condition writing subsurf optimal display edges
Cycles: reduce mesh memory usage by unflattening
Thanks for the input. I checked the HIP docs and int3 is packed. Do you have a commit I could look at for the HIP issue?
48cb3821f8
Merge branch 'upstream_main' into mesh_unflattening
3e0a1cafa7
Merge branch 'blender-v3.5-release'
9b70039014
Fix paths in the auto-formatting tools
d5e45c8b92
Merge branch 'blender-v3.5-release'
b8359ede7d
Fix #105168: Entering vertexpaint creates a non-default color attribute
Cycles: reduce mesh memory usage by unflattening
I removed all the // FRL... comments I could find. Sorry about that I thought I had removed them all.
Cycles: reduce mesh memory usage by unflattening
I removed this code. It is from another change that is coming later that I had commented out because it is not needed for this change.
Cycles: reduce mesh memory usage by unflattening
Ok I have reverted this and I will submit it in another pull request.
Cycles: reduce mesh memory usage by unflattening
I put in a comment and removed the commented out code.
01aaa01ecc
Clean up more comments
24f35e5f33
Revert "Logs the sizes of the DeviceScene buffers that hold the scene data"
16b9494d2e
Remove unnecessary comments and put in comment for removed code.
70bd96361f
Revert "Rename stat "DeviceScene" to "Buffers" for recording the buffer size"
WIP:mesh_unflattening
21873efd43
Merge branch 'unflatten_meshes' into device_scene_logging
d27d807ded
Merge branch 'upstream_main' into unflatten_meshes
Cycles Mesh Unflattening
21873efd43
Merge branch 'unflatten_meshes' into device_scene_logging
d27d807ded
Merge branch 'upstream_main' into unflatten_meshes
2491cd5e16
Cleanup: Move two subdiv headers to C++
cfb112edcb
UI: Widen Search Boxes When Necessary
470e8ce1f4
BLF: Revert Glyph Clipping Changes
d27d807ded
Merge branch 'upstream_main' into unflatten_meshes
2491cd5e16
Cleanup: Move two subdiv headers to C++
cfb112edcb
UI: Widen Search Boxes When Necessary
470e8ce1f4
BLF: Revert Glyph Clipping Changes
1b72712283
Fix: Global buffer overflow of enum property items on startup
40ec981830
Merge branch 'upstream_main' into master-cluster
2491cd5e16
Cleanup: Move two subdiv headers to C++
cfb112edcb
UI: Widen Search Boxes When Necessary
470e8ce1f4
BLF: Revert Glyph Clipping Changes
1b72712283
Fix: Global buffer overflow of enum property items on startup
0bcd66cfa7
Merge branch 'upstream_main' into master-cluster
8756671084
Animation: Add Slider operators to hotkey menu
ddcf718640
Sculpt: Fix #104475, data transfer not respecting vgroup for float colors
45731fd987
Refactor: Weight Paint Select Linked Faces
4eb90fc15c
Sculpt: Fix #104618 (again).