@JulianEisel @lichtwerk Is there a way to connect Node Editors especially Geometry Nodes Asset Browser indexing feature to Node Presets? Therefore it will give an option to use it or not? Thanks…
Seems like an unhandled exception. This could be caused by invalid unicode character handling, I've seen issues with that before, and the JSON library we use does that by default.
Are…
The using practice of the Asset Browser is totally different. You register a folder with assets and open it - ergo create indexes - rather than opening everything at once and scanning it like…
Asset Browser doesn’t behave differently. Asset Browser works perfectly fine.
It is not different from the Node Editors? [I thought these were taking up huge amounts of memory --…
Asset Browser doesn’t behave differently. Asset Browser works perfectly fine.
Geo Node editor is problematic with this feature. My question was about turning off asset indexing in Geo Node…
Thanks Philipp,
it was kind of obvious that it was a newly introduced feature, which is still creates a lots of issues if we’re moving projects to a new computer without prepared asset…
Could it be that this was related to #104305 (and therefor fixed in 3.5 or 3.6)?
@levybergman : could you re-check in a fresh build from https://builder.blender.org/download/daily/?
Jus…
CommandBuffer_Failed: cycles_metal_prefix_sum
Hi, can someone check whether crash occurs in 3.5-beta build?: https://builder.blender.org/download/daily/
Any updates?
Hi, can someone check whether crash occurs in 3.5-beta build?: https://builder.blender.org/download/daily/
Any updates?
still nicely crashing
Yes, exactly the same issue and same crash.
Thank you!
Scene:
Suzanne: Glass BSDF: Shading setting: Casting caustics Ground: Principle BSDF: Shading setting: Receive caustics Light: any light type: Shadow Caustics enabled
Default render…
Hello lovely Blender developers, I'm 100% sure you're all very busy preparing to 3.5 release but I need to ask if there will be any chance to get solutions for recent issues in 3.4.1 on macOS…