Philipp Oeser lichtwerk
  • Blender Bug Triaging Lead and Developer (as in : supporting modules with bugfixes), LTS releases Prior to that, mainly doing R&D at studios in Germany and the UK.

  • Joined on 2008-09-14
Philipp Oeser created pull request blender/blender#104751 2023-02-14 17:24:05 +01:00
2.93.15 LTS backporting commits
Philipp Oeser pushed to blender-v2.93-release at lichtwerk/blender 2023-02-14 17:18:08 +01:00
400f359144 Fix T104371: GPencil merge down layer duplicates wrong frame
ab2a74274b Fix T88617: Wrong annotation cursor in Preview of sequencer editor
d5bf817d9b Fix T90893: Restoring a key in the keymap editor doesn't work if the key is only disabled
9dc6bdf7a0 Fix T104243: GPencil Cutter flattening caps on both sides
0096682a50 Fix T104176: Smooth modifier with vergex group not work for negative factors.
Compare 7 commits »
Philipp Oeser closed issue blender/blender#89422 2023-02-14 14:52:39 +01:00
UI: Collection tab should hide when scene master collection is active.
Philipp Oeser closed issue blender/blender#88738 2023-02-14 13:39:57 +01:00
Blender crashes with Glass BSDF + Sharp + Linux CPU
Philipp Oeser commented on issue blender/blender#88738 2023-02-14 13:39:10 +01:00
Blender crashes with Glass BSDF + Sharp + Linux CPU

OKi, thx getting back!

Philipp Oeser commented on issue infrastructure/blender-projects-platform#12 2023-02-14 13:37:29 +01:00
Gitea: Issues and triaging features

OK, so when you see a list of edits in a comment, the highlighting only works for deletions -- not additions):

image

![image](/attachment…

Philipp Oeser commented on issue blender/blender#98583 2023-02-14 13:11:36 +01:00
Appending a particle system pulls in an unused collection

@mod_moder : not sure I understand what you are saying, but when you say

But this is not a bug.

it makes little sense confirming the issue?

Philipp Oeser commented on issue blender/blender#94577 2023-02-14 13:05:34 +01:00
Bug - Refraction BSDF in Eevee interferes with Render properties > Film > Transparency - it blocks the transparency so to speak.

If we move this out of the triaging queue (by changing status label to Needs Information from Developers), this needs to be the responsibility of a module (so a Module label must be added)

Philipp Oeser commented on issue blender/blender#95753 2023-02-14 13:04:21 +01:00
Hair display error in blender 3.0.1

If we move this out of the triaging queue (by changing status label to Needs Information from Developers), this needs to be the responsibility of a module (so a Module label must be added)

Philipp Oeser closed issue blender/blender#78104 2023-02-14 13:02:30 +01:00
Blender Desktop Shortcut not removed after uninstallation
Philipp Oeser commented on issue blender/blender#78104 2023-02-14 13:02:29 +01:00
Blender Desktop Shortcut not removed after uninstallation

To remove the Desktop shortcut you need to delete all versions of Blender.

For an example:

  1. If you install 2.90 and then install 2.83. You will have two installed versions, and…
Philipp Oeser commented on issue blender/blender#79299 2023-02-14 13:01:04 +01:00
shift+key with option click

If we move this out of the triaging queue (by changing status label to Needs Information from Developers), this needs to be the responsibility of a module (so a Module label must be added)

Philipp Oeser commented on issue blender/blender#80739 2023-02-14 13:00:14 +01:00
Particle Created at Object's Origin Even If No Face Is There

If we move this out of the triaging queue (by changing status label to Needs Information from Developers), this needs to be the responsibility of a module (so a Module label must be added)

Philipp Oeser commented on issue blender/blender#84044 2023-02-14 12:56:03 +01:00
The object is not zoomed in Sculpt Mode when you click on Frame Selected

If we move this out of the triaging queue (by changing status label to Needs Information from Developers), this needs to be the responsibility of a module (so a Module label must be added)

Philipp Oeser commented on issue blender/blender#84695 2023-02-14 12:51:13 +01:00
Cycles GPU Crash: Blender 2.80 - Spring Demo File

This can probably get closed now.

Sorry this was in nirvana since no module was tagged. Still would be good to check this again.

Philipp Oeser commented on issue blender/blender#88738 2023-02-14 12:46:54 +01:00
Blender crashes with Glass BSDF + Sharp + Linux CPU

Going over old issues, sorry this has been lying around (and this one does not have a module assigned).

Before sending this into triaging again, I would like to know though if with newer…

Philipp Oeser commented on issue blender/blender#89422 2023-02-14 12:42:25 +01:00
UI: Collection tab should hide when scene master collection is active.

This looks like it could be closed (since the Diff has landed afaict).

@filedescriptor : confused about the reference from #88449 (I can see your edit there -- but it is basically empty?)

Philipp Oeser commented on issue blender/blender#89586 2023-02-14 12:34:53 +01:00
Memory spike after setting domain resolution

If we move this out of the triaging queue (by changing status label to Needs Information from Developers), this needs to be the responsibility of a module (so a Module label must be added)

Philipp Oeser commented on issue blender/blender#90691 2023-02-14 12:33:48 +01:00
Eevee camera clipping inconsistent when using child of constraint on an armature.

If we move this out of the triaging queue (by changing status label to Needs Information from Developers), this needs to be the responsibility of a module (so a Module label must be added)