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Graphical issues with drawing objects in the viewport due to opengl driver
I tested that build and cleared my shader cache and it seems to work perfectly now! Should I close this issue?
Graphical issues with drawing objects in the viewport due to opengl driver
Interestingly, that issue mentions
Likely broken between 3.5 to 3.6 since 3.5 worked fine on those supposedly "broken" mesa drivers.
Which is interesting because I still see the issue on…
Graphical issues with drawing objects in the viewport due to opengl driver