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Fix #114237: USD import crashes on reporting during cache handling.
This change looks good. Thank you for the fix!
Michael Kowalski
deleted branch usd_cache_reader_open_error from makowalski/blender
2023-10-31 14:50:59 +01:00
USD: fix cache reader open error handling.
USD: fix cache reader open error handling.
Michael Kowalski
created branch usd_cache_reader_open_error in makowalski/blender
2023-10-31 04:36:01 +01:00
Michael Kowalski
pushed to usd_cache_reader_open_error at makowalski/blender
2023-10-31 04:36:01 +01:00
f143700dcf
USD: fix cache reader open error handling.
b27ff093ca
Build: resolve error configuring FFMPEG on Linux
39107b3133
Revert changes from main commits that were merged into blender-v4.0-release
b26f176d1a
Fix #114096: Workbench: Broken thumbnail shadows
2e1244f3cf
Fix resizing asset shelf header edge not working without region overlap
USD bug fix: don't allow invalid prims to be used, avoids crash in case prim path is not valid
This change looks good. Thanks for the fix!
USD: Added displayName support
Is there a reason setting the display name depends on usd_export_context_.export_params.export_usd_kind
?
bugfix/usd_material_color_space
I wonder if "Emission Color" should also be considered a color input and default to sRGB.
bugfix/usd_material_color_space
This patch fixes the color space choices for these textures based on connections to the PBR shader [...]
I'm afraid this violates the [UsdPreviewSurface specification](https://openusd.or…
USD: Fix for spammy attribute prints for unsupported and non-array attributes
Fix: Small change for fixing the orientation of the dome light exports.
@HooglyBoogly Since this is going into the universal-scene-description
branch, no need for you to review this at this time, since this is still experimental WIP.
This feature (word material…