Germano Cavalcante mano-wii
Germano Cavalcante pushed to transform_event_simplify at mano-wii/blender 2024-10-04 02:16:28 +02:00
1a0905b2c1 Transform: Simplify and specialize event handling
3f8f5fd998 Cleanup: sort NOD_static_types.hh entries
b0c4054b9c Cleanup: add missing newlines
f18b37f811 Cleanup: Geometry Nodes: reduce boilerplate for blend read/write for socket items
bfc1fb8f83 Cleanup: Geometry Nodes: reduce boilerplate for ui-lists for socket items
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Germano Cavalcante created branch transform_event_simplify in mano-wii/blender 2024-10-04 02:16:28 +02:00
Germano Cavalcante pushed to transform_modal_next at mano-wii/blender 2024-10-03 18:06:13 +02:00
07489a6487 Fix: "ADD_SNAP" pressing Ctrl
68318d18e7 Merge remote-tracking branch 'origin/main' into transform_modal_next
050133078f Merge branch 'blender-v4.3-release'
0872e898bc Fix: GPv3: Paint cursor rendering
e34feb347c Anim: make copy-paste of sequencer strips work with slotted actions
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Germano Cavalcante commented on pull request blender/blender#128507 2024-10-02 22:41:47 +02:00
Transform: Simplify Modal Map

Thanks @1D_Inc for pointing it out

@blender-bot package

Germano Cavalcante created pull request blender/blender#128507 2024-10-02 22:37:28 +02:00
Transform: Simplify Modal Map
Germano Cavalcante pushed to transform_modal_next at mano-wii/blender 2024-10-02 22:35:21 +02:00
187168e6c6 Transform: Simplify Modal Map
65d56e6ae4 Merge branch 'blender-v4.3-release'
4a679470b6 Fix: USD: collection creation during import assigned extra fake user
e97ea85e37 Merge branch 'blender-v4.3-release'
07ed9b805d Fix: Compile error using clang
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Germano Cavalcante created branch transform_modal_next in mano-wii/blender 2024-10-02 22:35:21 +02:00
Germano Cavalcante commented on pull request blender/blender#128135 2024-10-01 21:45:46 +02:00
Fix #126665: Restore 'Absolute Grid Snap' option

@dfelinto,

In fact, 'Snap to Increments' does not work when 'Snap to Grid' is also enabled. This is because, in its current implementation, snapping to increments only works when no other snap…

Germano Cavalcante pushed to fix_126665 at mano-wii/blender 2024-10-01 21:44:41 +02:00
7980589f8f Merge branch 'main' into fix_126665
ab3e470b35 Fix: Occlusion of Curves failing during snapping
304b3e026a Fix: Snap grid point of Rotate operator is closest to the constraint axis
54ad693486 Fix: Partially revert #128281
b4881f6b0a GPv3: Layer Tint Color, Radius Offset and Adjustments panel.
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Germano Cavalcante pushed to main at blender/blender 2024-10-01 20:21:00 +02:00
ab3e470b35 Fix: Occlusion of Curves failing during snapping
304b3e026a Fix: Snap grid point of Rotate operator is closest to the constraint axis
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Germano Cavalcante commented on pull request blender/blender#128135 2024-09-30 19:09:33 +02:00
Fix #126665: Restore 'Absolute Grid Snap' option

In some transform operations other than Move (for example, Rotate), it is not possible to use snap based on the object's position. In most cases, the snap has to be to the point indicated by the…

Germano Cavalcante closed issue blender/blender#128323 2024-09-29 20:05:28 +02:00
Snapping to vertex doesn't always works when in x-ray mode set to 1.0 alpha
Germano Cavalcante commented on issue blender/blender#128323 2024-09-29 20:05:24 +02:00
Snapping to vertex doesn't always works when in x-ray mode set to 1.0 alpha

Hi @Jerzy-1, thanks for the report.

This issue was already reported in #128074 ("Snaping in solid mode (Xray 1.0) doesnt snap other geometry") and fixed in b0d37b4267 ("Fix #128074: Edit Mesh…

Germano Cavalcante pushed to main at blender/blender 2024-09-28 22:46:45 +02:00
68c3517871 Fix: 'Snap to Grid' defaults to 'Center' instead of 'Median' when 'Closest' is selected
Germano Cavalcante commented on pull request blender/blender#128135 2024-09-28 22:08:18 +02:00
Fix #126665: Restore 'Absolute Grid Snap' option

"Absolute Grid Snap" works like before, which is great (!), but it could work even greater ...

Good to see that it's working as before. Bringing the feature back is what is proposed in this…

Germano Cavalcante commented on pull request blender/blender#128135 2024-09-27 00:21:48 +02:00
Fix #126665: Restore 'Absolute Grid Snap' option

Thanks @Jonatan-Cwiakalski for testing. The problem in the reported case is that the snap point used is the 3D cursor. Problem solved now ;)

@blender-bot package

Germano Cavalcante pushed to fix_126665 at mano-wii/blender 2024-09-27 00:19:24 +02:00
7bdf669fde Fix Absolute Grid Snap using Transform Pivot Point
Germano Cavalcante created pull request blender/blender#128159 2024-09-26 06:02:41 +02:00
WIP: Optimization: Avoid allocating large link lists when iterating over instances for snapping
Germano Cavalcante created branch opt_snap in mano-wii/blender 2024-09-26 06:02:17 +02:00
Germano Cavalcante pushed to opt_snap at mano-wii/blender 2024-09-26 06:02:17 +02:00
1547ac1abb WIP: Optimization: Avoid allocating large link lists when iterating over instances for snapping
c8b6b0c8d8 Cleanup: access the object mode directly in poll functions
c6782f53b7 Docs: add note to avoid incorrect use of XRAY_ENABLED
b0d37b4267 Fix #128074: Edit Mesh being occluded for snapping even in Xray
36edfe04e0 Refactor: move blenlib tempfile to C++
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