Germano Cavalcante mano-wii
Germano Cavalcante commented on pull request blender/blender#104451 2023-02-09 20:19:23 +01:00
WIP: UI: Change Behavior for Multi-Select Enums

I applied @HooglyBoogly 's patch so the 3 points mentioned são implemented:

  • Remove the need to hold Shift.
  • Hold Ctrl to deselect all options except the one clicked on.
  • Make it…
Germano Cavalcante pushed to no_ctrl_snap_elements at mano-wii/blender 2023-02-09 20:14:08 +01:00
9d61c29aa6 UI: Change Behavior for Multi-Select Enums
1649921791 Fix: Sequencer "Pan" label using incorrect keyword 'heading_ctxt'
50dfd5f501 Geometry Nodes: Edges to Face Groups Node
bfa7f9db0e Assets: Implement viewport drag and drop for geometry nodes
b8e15a4a84 Fix: Add missing "-" in logic to get the channel height
Compare 33 commits »
Germano Cavalcante deleted branch no_ctrl_snap_elements from blender/blender 2023-02-09 20:12:25 +01:00
Germano Cavalcante pushed to no_ctrl_snap_elements at blender/blender 2023-02-09 20:12:05 +01:00
9d61c29aa6 UI: Change Behavior for Multi-Select Enums
Germano Cavalcante created branch no_ctrl_snap_elements in blender/blender 2023-02-09 20:12:05 +01:00
Germano Cavalcante commented on issue blender/blender#104480 2023-02-09 19:10:04 +01:00
Eevee SSR pixelates the contours of objects

It's not a regression. It could be a limitation. But I couldn't find information about it in the manual. https://docs.blender.org/manual/en/3.5/render/eevee/limitations.html#screen-space-effects

Germano Cavalcante commented on issue blender/blender#104524 2023-02-09 18:20:28 +01:00
A combination of shader nodes causes lack of material emission at any brightness (Cycles)

In fact the emission is missing from the cube. If you rotate the cube a little bit, it emits again.

File to test: [cycles_where_is_emission__bug.blend](/attachments/aac76746-8089-4fc2-8580-0f1…

Germano Cavalcante commented on issue blender/blender#104522 2023-02-09 18:01:33 +01:00
GPU Compute not working - PC only utlizing CPU when rendering

The report still doesn't have much information to know what's going on. Crashes are never expected. Please open Blender's installation directory and double click on the blender_debug_gpu.cmd.…

Germano Cavalcante commented on issue blender/blender#104511 2023-02-09 16:24:31 +01:00
"reset vertex color" function is lost in greasepencil edit mode

In the screenshot (supposedly from 2.9alpha), you are showing a picture from Vertex Paint not from Edit Mode.

Germano Cavalcante commented on issue blender/blender#104497 2023-02-09 16:10:42 +01:00
unable load PNG texture on Glass material

This report is missing the Exact steps for others to reproduce the error.

Germano Cavalcante closed issue blender/blender#104496 2023-02-09 16:04:57 +01:00
Subsurface does not work properly
Germano Cavalcante commented on issue blender/blender#104496 2023-02-09 16:04:56 +01:00
Subsurface does not work properly

Looks like a variation of the same bug described in #100125 Also reported in #100904.

This is caused by the ShaderToRGB Node.

In the description of 80859a6cb272, it's stated that:

-…

Germano Cavalcante commented on issue blender/blender-addons#104400 2023-02-09 15:13:39 +01:00
Node Wrangler can't add Texture Coordinates

I cannot reproduce the problem. Make sure you have a node that supports texture selected. And that the Ctrl-T shortcut is not being used for another operation (perhaps conflicting with some…

Germano Cavalcante closed issue blender/blender#104380 2023-02-08 15:26:50 +01:00
Saving the file does not save edits to packed textures
Germano Cavalcante commented on issue blender/blender#104380 2023-02-08 15:26:49 +01:00
Saving the file does not save edits to packed textures

Maybe image saving behavior can be improved in Blender. But this needs to be analyzed. And feature requests are made elsewhere: https://wiki.blender.org/wiki/Communication/Contact#User_Feedback_an

Germano Cavalcante created branch deduplicate_merge in mano-wii/blender 2023-02-08 14:39:24 +01:00
Germano Cavalcante pushed to deduplicate_merge at mano-wii/blender 2023-02-08 14:39:24 +01:00
93eb4bc0f3 Mesh: replace 'BKE_mesh_merge_verts' algorithm
43f308f216 Make update: Ignore submodules
aab707ab70 Un-ignore modules in .gitmodules configuration
4ed8a360e9 Fix references to the main branch in the .gitmodules
4d3bfb3f41 Subdivision Surface: fix a serious performance hit when mixing CPU & GPU.
Compare 7 commits »
Germano Cavalcante closed issue blender/blender-addons#104399 2023-02-08 14:15:45 +01:00
Web3D importer fails to import some .wrl files
Germano Cavalcante commented on issue blender/blender-addons#104399 2023-02-08 14:15:44 +01:00
Web3D importer fails to import some .wrl files

I can confirm, however this issue has been reported before, see #98442. Will merge reports. Please subscribe in #98442 if you want to see further updates

Germano Cavalcante commented on pull request blender/blender#104451 2023-02-08 05:09:01 +01:00
WIP: UI: Change Behavior for Multi-Select Enums

Good to see an interest in this. This is a change I discussed a while ago (prior to 2.80, I don't remember if I submitted the patch).

I agree that it would be good to have consistency, but…