Germano Cavalcante mano-wii
Germano Cavalcante pushed to main at blender/blender 2024-03-11 16:26:54 +01:00
976a8012d1 Fix: wrong conditional check in 'transform_mesh_edge_slide_data_create'
fcfce8f69f Fix: unhandled empty Optional in 'bounds_min_max()'
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Germano Cavalcante commented on issue blender/blender#119300 2024-03-11 15:12:53 +01:00
Bone snapping to only bones

This is old behavior. Something similar happens when we edit Mesh and snap to an object affected by a modifier that depends on the object being edited. For object snapping, the behavior is…

Germano Cavalcante pushed to tranform_uv_slide at mano-wii/blender 2024-03-11 14:27:06 +01:00
11b347e7cf Fix UV edge slide don't working properly
fbb3a82cfe Merge branch 'main' into tranform_uv_slide
20dbcd8814 Fix #119305: Edge slide is not working properly
0a1dd4be05 UI: Add and improve more shader node descriptions
9d0f49c843 Merge branch 'blender-v4.1-release'
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Germano Cavalcante pushed to main at blender/blender 2024-03-11 13:24:28 +01:00
20dbcd8814 Fix #119305: Edge slide is not working properly
Germano Cavalcante closed issue blender/blender#119305 2024-03-11 13:24:26 +01:00
Edge and vertex slide is not working properly
Germano Cavalcante pushed to main at mano-wii/.profile 2024-03-11 12:42:56 +01:00
d00d0cbd28 2024: March 4 - 10
Germano Cavalcante commented on issue blender/blender-addons#105228 2024-03-08 21:51:01 +01:00
Issue when enabling addon

Hi @Henrique-Alexandre-de-Camargo, the "numpy" module is included in the Python executable that comes with Blender. Blender releases distributed from blender.org include a complete Python…

Germano Cavalcante commented on issue blender/blender#119194 2024-03-08 20:46:37 +01:00
Viewport performance in 4.0 is worse than 3.6

@rolnxyz, please try the latest daily build: https://builder.blender.org/download/

Also go to File → Defaults → Load Factory Settings and then load your file to see if you still can…

Germano Cavalcante pushed to main at blender/blender 2024-03-08 20:43:52 +01:00
e55ab09f86 Fix #89289: crash transforming after altering loops/faces count in script
Germano Cavalcante closed issue blender/blender#89289 2024-03-08 20:43:50 +01:00
"Edit Mesh: partial updates" related crash in add-on
Germano Cavalcante pushed to tranform_uv_slide at mano-wii/blender 2024-03-08 16:58:23 +01:00
1c41e2a349 Merge branch 'main' into tranform_uv_slide
930b11b0fe Fix: Edge Slide sometimes slides edge in wrong direction
456c34da1a Cleanup: Use higher level APIs for "set attribute" geometry nodes
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Germano Cavalcante pushed to main at blender/blender 2024-03-08 16:57:42 +01:00
930b11b0fe Fix: Edge Slide sometimes slides edge in wrong direction
Germano Cavalcante commented on pull request blender/blender#119041 2024-03-08 16:47:48 +01:00
UV: Support Edge and Vert Slide

Celanups are now on master Fixes made (It involved uninitialized values and an error in choosing "best_dir"). Now the code to find the "best_dir" is much improved and has been separated into a…

Germano Cavalcante pushed to tranform_uv_slide at mano-wii/blender 2024-03-08 16:45:22 +01:00
80de2f4b10 Improve intersection result: If the segments are colinear, use midpoint
Germano Cavalcante pushed to tranform_uv_slide at mano-wii/blender 2024-03-08 16:21:55 +01:00
7908cf2335 Merge branch 'main' into tranform_uv_slide
d1bcc0306e Cleanup: use more descriptive names for variables
1ce73b6bce Cleanup: use 'r_' prefix for output parameters, order last
9a5af27671 Fix: wrong direction and use of uninitiated variable
223863116d Cleanup: Rename best_slide to best_dir
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Germano Cavalcante pushed to main at blender/blender 2024-03-08 16:20:28 +01:00
d1bcc0306e Cleanup: use more descriptive names for variables
1ce73b6bce Cleanup: use 'r_' prefix for output parameters, order last
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Germano Cavalcante commented on pull request blender/blender#119205 2024-03-08 14:24:08 +01:00
Fix #54468: crash calling transform operators with incomplete regiondata

I think we could take advantage and improve the comment here to something like:

Germano Cavalcante suggested changes for blender/blender#119199 2024-03-08 13:41:52 +01:00
Fix: Select all toggle deselects everything if previous selection exists

If we were to change the behavior of SEL_TOGGLE for Edit Mesh, we would also have to change it everywhere.

Germano Cavalcante closed issue blender/blender#119152 2024-03-07 22:21:51 +01:00
RENDER - VIEW ANIMATION: incorrect image size in window when playing back animation