- Brasil
- https://www.linkedin.com/in/germano-cavalcante-77224867/
- Joined on
2012-10-07
Loop Bridge operation is not supported between edges belonging to different objects.
Not a bug AFAICS, closing.
Feel free to comment if there is misunderstanding.
Thank you for reporting this issue. To further investigate and confirm if it is indeed a bug, could you please provide us with the .blend file that triggers the freeze? This will greatly help us…
From what I saw in the video, it seems that the constraint with MMB behaves the same way as using X, Y, or Z. After the second 31 of the video, the Cube's rotation is confirmed with a slight…
@HooglyBoogly, it looks like that commit only revealed the previous error-prone code. Apparently, both the drawing and the selection are using the wrong Mesh to access the coordinates.
I…
I can confirm on both Windows 11 and macOS M1
It is caused by EEVEE Next's Temporal Reprojection
.
To test, make sure to move the camera while in Viewport Shading 'Rendered'.
@BlenderBruno, the problem you show is more related to false dependencies than to the snap system directly.
The snap system is simple and straightforward, if the geometry of the target does not…
I tried to reproduce the problem using Blender version 4.02, but I couldn't encounter the same behavior.
In Blender, the rotation constraint with X, Y, or Z should not behave differently than…
Thank you for providing the detailed information and demonstration videos. Now I can confirm the issue.
I apologize for the confusion in my previous response. I tested in 4.1 but the issue was…
Thanks for the report, I can confirm the crash.
The crash seems more frequent when we change the "Source" value to Generated
and back to Single Image
.
Reminds me of: #115984: GPUTexture:…
After analyzing the code better, the fallback behavior in Blender is not silent if you enable a more verbose logging option. (See CLOG_INFO
in the source code).
So it seems that the behavior…
"None" is not a valid directory for BLENDER_USER_RESOURCES
either, so Blender falls back to the default.
In short, if you enter the valid directory for OCIO
, the Color management configurati…
Hi @Raimund58, thank you for the bug report.
Regarding the issue you encountered with the OCIO path, it seems that Blender is trying to read the OCIO profile from the directory specified by…
Hi @kursadk, thank you for reporting this issue.
I think that something has changed in the latest daily build as I can't find the "GP_Layer" (or maybe I'm doing something wrong).
![image](/at…