Germano Cavalcante mano-wii
Germano Cavalcante pushed to main at blender/blender 2023-11-30 12:23:00 +01:00
14c2f6856a Suppress warnings by removing unused properties from keymaps
Germano Cavalcante merged pull request blender/blender#114936 2023-11-30 12:23:00 +01:00
Silence warnings: remove some properties referenced in keymaps
Germano Cavalcante commented on issue blender/blender#115550 2023-11-30 02:50:51 +01:00
Workbench Shadow of Entire Scene

This issue appears to be specific to Mac or Metal. I'll test this on a Mac later to investigate further.

Germano Cavalcante commented on issue blender/blender-addons#105028 2023-11-30 01:49:50 +01:00
Can't render and create VDM texture blender error

Thank you for reporting this issue, @Liany.

I have found the steps to reproduce the bug and have edited the description in the report to include these steps. The steps might need to be…

Germano Cavalcante commented on issue blender/blender#115507 2023-11-30 01:14:57 +01:00
Blender 4.0 crash

The crash log indicates that the EEVEE_lightprobes_cache_init function was called, which points to a potential issue when trying to view EEVEE in a scene with light probes.

Could you please…

Germano Cavalcante closed issue blender/blender#115545 2023-11-29 22:50:35 +01:00
Blender doesn't take Numpad Lock state into account
Germano Cavalcante commented on issue blender/blender#115545 2023-11-29 22:50:32 +01:00
Blender doesn't take Numpad Lock state into account

Thank you for your report. While we understand the importance of this feature to you, this is not currently considered a bug, so the issue reported here is a request for modified/improved behavior…

Germano Cavalcante commented on issue blender/blender#115547 2023-11-29 22:33:29 +01:00
No difference between "Normal" and "True Normal" In shader nodes input geometry

Hi @Peter-Jackson

Thank you for the report. It would be helpful if you could confirm the Blender version you are using (4.0.1, 4.1.0, or other). Additionally, could you please confirm if the…

Germano Cavalcante commented on issue blender/blender#115546 2023-11-29 22:19:58 +01:00
N hot key

Hi @Danylo-3,

I cannot reproduce this with either the latest stable or current development versions of Blender.

Please try the latest daily build from [this link](https://builder.blender.org/

Germano Cavalcante commented on issue blender/blender#115549 2023-11-29 19:26:59 +01:00
Asset dragging don`t work with custom asset shelf

I'm not yet very familiar with this new type, but reading #102879, the code seems correct and the drag and drop functionality should be expected. So confirming.

@JulianEisel, is there…

Germano Cavalcante commented on issue blender/blender#115550 2023-11-29 19:08:31 +01:00
Workbench Shadow of Entire Scene

Thank you for reporting the issue, @philovivero.

I'm not sure if I understand the issue completely. It seems that in rendered mode, the scene appears darker, possibly due to color management…

Germano Cavalcante closed issue blender/blender#115553 2023-11-29 18:29:54 +01:00
Retiming Keys - Video editor (Sequencer) - inconsistent display
Germano Cavalcante commented on issue blender/blender#115553 2023-11-29 18:29:51 +01:00
Retiming Keys - Video editor (Sequencer) - inconsistent display

I can confirm, however this issue has been reported before, see: #114630: VSE Retiming doesn't set keys correctly with framerate differences

Will merge reports. Please subscribe in #114630 if…

Germano Cavalcante closed issue blender/blender#115569 2023-11-29 18:10:55 +01:00
Exported FBX containing complicated polygons show weird triagulation errors in 3dsmax
Germano Cavalcante commented on issue blender/blender#115569 2023-11-29 18:10:52 +01:00
Exported FBX containing complicated polygons show weird triagulation errors in 3dsmax

Thanks @Mysteryem, for checking on this! So it seems like the issue might be related to 3ds Max, as the attached .fbx works well in Blender, Unity and Autodesk's FBX Review tool.

@Alex-9, you…

Germano Cavalcante commented on issue blender/blender#115577 2023-11-29 17:40:25 +01:00
When rendering particles as objects, selecting abc objects may not render animations correctly during rendering

Thank you for the report, @Liu_Xin_Qi!

We appreciate you bringing this issue to our attention.

If I understand correctly, it seems that there is an issue with rendering particles as objects,…

Germano Cavalcante closed issue blender/blender#115571 2023-11-29 17:26:18 +01:00
Transparent viewport
Germano Cavalcante commented on issue blender/blender#115571 2023-11-29 17:26:15 +01:00
Transparent viewport

Thank you for reporting this issue, @swamp-fish.

It appears that a similar issue was reported before see: #111314: Transparent Background

Will merge reports. Please subscribe in #111314 if…

Germano Cavalcante commented on issue blender/blender#115558 2023-11-29 17:09:08 +01:00
FBX Animations can't be Edited

Hi @oddGeist,

Thank you for your report. I attempted to reproduce the issue with FBX animations not being editable but wasn't able to encounter the same problem. Could you please confirm that…

Germano Cavalcante pushed to main at blender/blender 2023-11-29 16:33:54 +01:00
db3d59d94d Fix #115570: Crash when using snap to volume and clipping region