Can not reproduce this.
So far, I can see that this can be simplified down to an object with time dependent geometry and a bunch of attached hair objects. And also a lot of layers of custom data. But still can't…
blender/blender#109591 the report is also caused by this, but there is also a crash.
Hi, thanks for report. Based on bisect, this is the same as blender/blender#109432. So i close this as duplicate. Feel free to reopen this after fix, if bug…
Potentially caused by: 7eee378eccc8f87e1330 or by baf68922700c7bb7d34a1329a5dd54072356faa2
Search problem: This is not a regression. Previously, this was a very long memory leak. But now it's a…
You have a simulation already baked, return the timeline to the start frame, and everything will work. This is not a bug, so I'll close this report.
This report does not contain all the requested information, which is required for us to investigate the issue.
Please submit a new report and carefully follow the instructions. Be sure to…
I suspect it is caused by 1380ee74ffa73745d8e71a55d6a936b9c9abc792 @mano-wii /
The problem can be reproduced with an array of cubes. The only problem is that they have contiguous polygons. I see that this is a regression, thanks for the report!
I can confirm, however this issue has been reported before, see #109547. Will merge reports. Please subscribe in #109547 if you want to see further updates
@WinNder This is just undefined behavior due to cpu can read 4 byte of float as boolean / 1 byte of boolean as float. But this is not expected. And this shouldn't work to make blender more fase i…