Iliya Katushenock mod_moder
  • Russian
  • Just student

  • Joined on 2019-01-20
Iliya Katushenock pushed to tmp_fix_drag_from_custom_socket at mod_moder/blender 2023-05-04 18:57:52 +02:00
c980109920 init
42d3df25f3 Cleanup: pass a const context to menu UI funcitons
fc6418ae94 Cleanup: quiet "undef" compiler warning
2e7b896928 Fix strict compiler warning in ImBuf
d0705bd697 Mesh: Split MLoopTri poly indices into a separate array
Compare 6 commits »
Iliya Katushenock commented on issue blender/blender#107447 2023-05-04 18:30:23 +02:00
Particle system baking messes particle dietime (that in turn messes up particle textures)

@E-13 Please be calm and give an example file

Iliya Katushenock created pull request blender/blender#107622 2023-05-04 16:26:55 +02:00
Fix #107545: Fix some mistakes
Iliya Katushenock created branch tmp_fix_id_reader_errors in mod_moder/blender 2023-05-04 16:24:44 +02:00
Iliya Katushenock pushed to tmp_fix_id_reader_errors at mod_moder/blender 2023-05-04 16:24:44 +02:00
523bde3826 init
9d422f2fbc Cleanup: Avoid nesting (use early exit) in icon code
1049f11cc0 Fix #107566: Gesture face set respect hidden faces
5e1470d1b3 Animation: Clean up "Key" menu in Graph Editor
22e4e97310 macOS: Reduce Edit Mode Drawing Artifacts
Compare 10 commits »
Iliya Katushenock closed issue blender/blender#107598 2023-05-04 06:35:55 +02:00
Geometry Nodes: simulation zone display disappear if sim geometry output and field are connected to outside node
Iliya Katushenock commented on issue blender/blender#107598 2023-05-04 06:35:53 +02:00
Geometry Nodes: simulation zone display disappear if sim geometry output and field are connected to outside node

Not a bug. Onlu output node can be connected to something outside.

Iliya Katushenock commented on issue blender/blender#107577 2023-05-03 14:32:26 +02:00
Regression: Cycles: crash and CUDA error on rendering with denoising

Hi @LukasStockner, can you check the hypothesis above?

Iliya Katushenock commented on issue blender/blender#107565 2023-05-03 13:48:24 +02:00
Bug migrating from 3.5 to 3.6 Alpha

@ChengduLittleA This file, if opened in 3.6, have not only extrude node. Also, you can look at version_geometry_nodes_extrude_smooth_propagation.

Iliya Katushenock commented on issue blender/blender#107578 2023-05-03 13:41:58 +02:00
Cycles: Caustics don't work when volume boundary between casting and receiving surfaces

https://wiki.blender.org/wiki/Reference/Release_Notes/3.2/Cycles

Only up to 4 refractive caustic bounces are supported.

I can't find notes about volume, but this seems as limitation.

Iliya Katushenock commented on issue blender/blender#107547 2023-05-03 13:37:36 +02:00
Shader compilation is crash

@pragma37 Are input parameters is created even for hidden sockets?

Iliya Katushenock commented on issue blender/blender#107565 2023-05-03 13:22:03 +02:00
Bug migrating from 3.5 to 3.6 Alpha

@MMMM Example please, to make sure in your case.

Iliya Katushenock commented on issue blender/blender#107016 2023-05-03 12:56:26 +02:00
User defined default color for images

Why this is WIP, this isn't pull request i guess?

Iliya Katushenock commented on issue blender/blender#107565 2023-05-03 12:52:36 +02:00
Bug migrating from 3.5 to 3.6 Alpha

@ChengduLittleA Hey, not sure why you can't reproduce, reported behavior is expected :)

@MMMM Can you add an example file that looks different in different versions? These nodes should be…

Iliya Katushenock commented on issue blender/blender#107568 2023-05-03 12:47:37 +02:00
The node connection disappears when switching the type of mix node.

@ChengduLittleA Yeah, that can be noted as separate report.

Iliya Katushenock closed issue blender/blender#107568 2023-05-03 08:08:19 +02:00
The node connection disappears when switching the type of mix node.
Iliya Katushenock commented on issue blender/blender#107568 2023-05-03 08:08:17 +02:00
The node connection disappears when switching the type of mix node.

Hello, thanks for the report, but this is not a bug. At the moment, sockets become invisible if they are not in use. For this reason, the link is still there, but not used. You can easily replace…

Iliya Katushenock commented on issue blender/blender#107567 2023-05-03 08:05:32 +02:00
CRASH Merge by distance node with OR connected to Selection

Hello, in todat blender build it should be fixed. Can you check this?