Active slot switching node - open design. This looks like a partial private solution.
This is a confirmed behavior and will most likely not need to be fixed. But most likely this is a known design problem (or just something like that)
What do you think about it? Yes, maybe the transfer itself could be a separate patch...
I'm not sure if this works right but there are submodule diffs inside... Any ways to get rid of them?
For me, the easiest way was to create new branches and manually transfer diff to them.…
By analogy with: blender/blender#103497 All properties today exist all the time. Like when you see them, you don't see them. You can still change them by…
Anonymous attributes can be active?
I proceed in the tags from the fact that this is a uv algorithm. But these are knots, so maybe I was wrong.
Initially, I expected that one of the developers might investigate this. Since this should now be assigned to the module, I'm not sure if it's worth moving this further. Without a clear,…
Are you sure you can access the UV attribute this way? This seems to be how you get the active attribute, but not yours.
Yes, it would be more convenient to open this as an issue in my development branch. I found strange behavior in a previously unused functionality (or I just couldn't find examples of its use) and…
BLI_strnlen
I can try to fix it, anyway I found it when cleaning. Now there's just one more reason
The fix makes this data visible. Just delete them