Here is some ambibius for me: does this means that the width of the group will be copied from the current instance of the group, or from other node tree in which we are?
Any modifier that do depend on the collection ID are get update tag when something does in this switch (mixize area -> back...). @mont29 is this looks more correct for you to change this to UI?
@mont29 issue not in geometry nodes modifier but in updates tagging for things which depends on the collection. You chnage the view (in this case) and collection is tagged to update.
No one of Nodes & Physics module are able to reproduce this issue. Also, here is probably related one in cycle side. Will forward this report to Render & Cycles module for check.
Thanks for the report, but please use other channels for user feedback and feature requests: https://developer.blender.org/docs/handbook/communication/user_feedback/
For more information on why…
Thanks for the report, but please use other channels for user feedback and feature requests: https://developer.blender.org/docs/handbook/communication/user_feedback/
For more information on why…
PointerRNA
containers to C++ code.
I can't confirm, however this issue has been reported before, see #109852. Will merge reports. Please subscribe in #109852 if you want to see further updates
Simulation Zone do capture fields on input and output nodes, so capture on input is captured in just one zero value.
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