Marco nacioss
  • Joined on 2015-05-23
Marco commented on issue blender/blender#129585 2024-10-30 14:41:23 +01:00
Compositing: wrong Glare size

Very strangely after closing and re-opening Blender now it no longer happens... Guess this can be closed for now.

Marco reopened issue blender/blender#129585 2024-10-30 14:10:27 +01:00
Compositing: wrong Glare size
Marco commented on issue blender/blender#129585 2024-10-30 14:10:23 +01:00
Compositing: wrong Glare size

Thank you @OmarEmaraDev for the explanation. However, I have to point out that although this works fine using "Full precision" when rendering a single image, it still seems to render in half…

Marco opened issue blender/blender#129585 2024-10-30 12:21:32 +01:00
Compositing: wrong Glare size
Marco opened issue blender/blender#129410 2024-10-26 14:16:13 +02:00
Geometry Nodes: Poisson Disk pattern
Marco opened issue blender/blender#129310 2024-10-21 19:31:56 +02:00
Glare Threshold max is too low
Marco commented on issue blender/blender#117667 2024-10-20 22:20:02 +02:00
Cycles Volume clipping

Is there any ETA for when this could be resolved? Thanks.

Marco opened issue blender/blender#129058 2024-10-15 14:56:14 +02:00
Group Sockets list size lost
Marco opened issue blender/blender#124935 2024-07-17 23:19:22 +02:00
Collections: Hide operation not registered
Marco commented on issue blender/blender#110380 2024-06-28 19:26:10 +02:00
Volume inside volume blockings artifacts

Tweaking those values definitely helps getting rid of the artifacts, thank you 👍. Can be closed I guess.

Marco commented on issue blender/blender#94323 2024-06-28 12:15:29 +02:00
VBD inside Volume-Scatter Object produces blurry/blocky Artifacts

blender/blender#110380 Still getting these artifacts in 4.3 (build of today)

Marco opened issue blender/blender#121978 2024-05-19 15:17:40 +02:00
Simulation Zone: Rotation socket not baking
Marco commented on issue blender/blender#121166 2024-04-30 16:47:05 +02:00
Normal Map node gives strange artifacts

Thank you everyone! Your solutions worked! There were multiple problems (the ones you described). Guess this can be closed now.

Marco opened issue blender/blender#121166 2024-04-27 18:48:49 +02:00
Normal Map node gives strange artifacts
Marco opened issue blender/blender#120633 2024-04-14 12:30:45 +02:00
Bake Node always defaults to Still
Marco opened issue blender/blender#119350 2024-03-11 23:03:40 +01:00
Viewport: Attribute Text shifts
Marco opened issue blender/blender#118536 2024-02-20 21:33:24 +01:00
Geometry Nodes: Spline Parameter Factor
Marco reopened issue blender/blender#118012 2024-02-08 21:05:41 +01:00
Bake Node unnecessary calculations
Marco commented on issue blender/blender#118012 2024-02-08 21:05:37 +01:00
Bake Node unnecessary calculations

This is expected behaviour if the node already has baked data, but here I'm talking about it not having any baked data.

Marco opened issue blender/blender#118012 2024-02-08 19:51:14 +01:00
Bake Node unnecessary calculations