Marco nacioss
  • Joined on 2015-05-23
Marco opened issue blender/blender#120633 2024-04-14 12:30:45 +02:00
Bake Node always defaults to Still
Marco opened issue blender/blender#119350 2024-03-11 23:03:40 +01:00
Viewport: Attribute Text shifts
Marco opened issue blender/blender#118536 2024-02-20 21:33:24 +01:00
Geometry Nodes: Spline Parameter Factor
Marco reopened issue blender/blender#118012 2024-02-08 21:05:41 +01:00
Bake Node unnecessary calculations
Marco commented on issue blender/blender#118012 2024-02-08 21:05:37 +01:00
Bake Node unnecessary calculations

This is expected behaviour if the node already has baked data, but here I'm talking about it not having any baked data.

Marco opened issue blender/blender#118012 2024-02-08 19:51:14 +01:00
Bake Node unnecessary calculations
Marco commented on issue blender/blender#90163 2024-02-03 18:28:30 +01:00
Nishita sky node is noisy when using 0° sun size

This can be closed I guess.

Marco opened issue blender/blender#117667 2024-01-30 12:33:33 +01:00
Cycles Volume clipping
Marco opened issue blender/blender#116225 2023-12-15 16:39:43 +01:00
Lamp intersection
Marco opened issue blender/blender#115851 2023-12-06 16:28:56 +01:00
Undo leaves value unchanged
Marco opened issue blender/blender#115811 2023-12-05 16:55:19 +01:00
Wayland picker icon
Marco opened issue blender/blender#115493 2023-11-27 18:58:37 +01:00
AV1 encoding Lossless
Marco commented on issue blender/blender#76970 2023-10-14 16:07:06 +02:00
Cycles viewport unneccessary update calls

This is kind of fixed I guess, but I noticed the viewport being redrawn when you select the Material Output node.

Marco opened issue blender/blender#113534 2023-10-11 11:52:21 +02:00
Link of linked instances doesn't work
Marco commented on issue blender/blender#112061 2023-09-07 18:41:12 +02:00
Weird Motion Blur with Simulation Nodes

Thank you for the reply. Scratched my head a bit and got it working! Basically used the Set ID node to give instances a fixed ID. Although I would like to report that the Distribute Points on…

Marco opened issue blender/blender#112061 2023-09-06 23:25:48 +02:00
Weird Motion Blur with Simulation Nodes
Marco commented on issue blender/blender#110339 2023-07-22 21:58:00 +02:00
Cube object and Cube Node don't match

Just found out I forgot to connect the input vector socket of the Voronoi Texture... If connected to the Object Texture Coordinate, of course the results are the same. Guess you can close this…

Marco opened issue blender/blender#110380 2023-07-22 16:46:50 +02:00
Volume inside volume blockings artifacts
Marco opened issue blender/blender#110339 2023-07-21 12:40:52 +02:00
Cube object and Cube Node don't match
Marco opened issue blender/blender#110278 2023-07-19 22:35:08 +02:00
Changing Resolution Preset doesn't allow to Undo