Marco nacioss
  • Joined on 2015-05-23
Marco opened issue blender/blender#121978 2024-05-19 15:17:40 +02:00
Simulation Zone: Rotation socket not baking
Marco commented on issue blender/blender#121166 2024-04-30 16:47:05 +02:00
Normal Map node gives strange artifacts

Thank you everyone! Your solutions worked! There were multiple problems (the ones you described). Guess this can be closed now.

Marco opened issue blender/blender#121166 2024-04-27 18:48:49 +02:00
Normal Map node gives strange artifacts
Marco opened issue blender/blender#120633 2024-04-14 12:30:45 +02:00
Bake Node always defaults to Still
Marco opened issue blender/blender#119350 2024-03-11 23:03:40 +01:00
Viewport: Attribute Text shifts
Marco opened issue blender/blender#118536 2024-02-20 21:33:24 +01:00
Geometry Nodes: Spline Parameter Factor
Marco reopened issue blender/blender#118012 2024-02-08 21:05:41 +01:00
Bake Node unnecessary calculations
Marco commented on issue blender/blender#118012 2024-02-08 21:05:37 +01:00
Bake Node unnecessary calculations

This is expected behaviour if the node already has baked data, but here I'm talking about it not having any baked data.

Marco opened issue blender/blender#118012 2024-02-08 19:51:14 +01:00
Bake Node unnecessary calculations
Marco commented on issue blender/blender#90163 2024-02-03 18:28:30 +01:00
Nishita sky node is noisy when using 0° sun size

This can be closed I guess.

Marco opened issue blender/blender#117667 2024-01-30 12:33:33 +01:00
Cycles Volume clipping
Marco opened issue blender/blender#116225 2023-12-15 16:39:43 +01:00
Lamp intersection
Marco opened issue blender/blender#115851 2023-12-06 16:28:56 +01:00
Undo leaves value unchanged
Marco opened issue blender/blender#115811 2023-12-05 16:55:19 +01:00
Wayland picker icon
Marco opened issue blender/blender#115493 2023-11-27 18:58:37 +01:00
AV1 encoding Lossless
Marco commented on issue blender/blender#76970 2023-10-14 16:07:06 +02:00
Cycles viewport unneccessary update calls

This is kind of fixed I guess, but I noticed the viewport being redrawn when you select the Material Output node.

Marco opened issue blender/blender#113534 2023-10-11 11:52:21 +02:00
Link of linked instances doesn't work
Marco commented on issue blender/blender#112061 2023-09-07 18:41:12 +02:00
Weird Motion Blur with Simulation Nodes

Thank you for the reply. Scratched my head a bit and got it working! Basically used the Set ID node to give instances a fixed ID. Although I would like to report that the Distribute Points on…

Marco opened issue blender/blender#112061 2023-09-06 23:25:48 +02:00
Weird Motion Blur with Simulation Nodes
Marco commented on issue blender/blender#110339 2023-07-22 21:58:00 +02:00
Cube object and Cube Node don't match

Just found out I forgot to connect the input vector socket of the Voronoi Texture... If connected to the Object Texture Coordinate, of course the results are the same. Guess you can close this…