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About me
Hi! I'm Nathan Vegdahl.
I'm a Blender developer at the Blender Institute, currently working primarily on the Animation 2025 project. I also dabble in color management, rendering, and VFX-related development from time to time.
In the past I worked as both an animator and character rigger on the Blender open movie projects Big Buck Bunny and Sintel. I also worked as a UX designer and usability testing engineer at Nintendo Technology Development, which is significantly less impressive than it sounds.
それに少し日本語ができます。ですからもし英語がよく分からなかったら、日本語で連絡してもいいですよ!
Contact
- E-mail: nathan@blender.org
- blender.chat: cessen