passivestar
  • Joined on 2024-04-10
passivestar commented on issue blender/blender#129267 2024-11-13 10:03:28 +01:00
Missing brush thumbnails in sculpt asset shelf in large asset library

Same for me, thumbnails don't load, just the brush icon like in the original post

passivestar commented on issue blender/blender#129267 2024-11-11 21:45:26 +01:00
Missing brush thumbnails in sculpt asset shelf in large asset library

There is a new build now with some more improvements, maybe that works: https://builder.blender.org/download/patch/PR130105/

This one works. Brush thumbnails don't take any time to load…

passivestar commented on issue blender/blender#129267 2024-11-11 16:53:43 +01:00
Missing brush thumbnails in sculpt asset shelf in large asset library

could somebody give it a go and report back here?

When I enter sculpt mode thumbnails load for around 10-15 seconds (they show the clock icon) and then I get a segfault crash

passivestar commented on issue blender/blender#129267 2024-10-24 14:20:10 +02:00
Missing brush thumbnails in sculpt asset shelf in large asset library

I did some testing, at ~2000 they start taking some time to load and at ~5500 they can't load anymore and show the default brush icon

For context the total number of assets in my libraries is…

passivestar commented on issue infrastructure/extensions-website#261 2024-10-21 19:08:06 +02:00
QuickMenu vs QuickMenu

Hi! Thanks for the tag!

Somebody has already brought to my attention that there's a quick menu on the extensions platform

If you're interested here's a short story of why I haven't submitted…

passivestar commented on issue blender/blender#129267 2024-10-21 15:32:17 +02:00
Missing brush thumbnails in sculpt asset shelf in large asset library

@Alaska Hey, thank you for providing the detailed steps!

I followed the steps and was able to isolate the problem. The problem only occurs when there are a lot of assets in the libraries…

passivestar commented on issue blender/blender#129267 2024-10-21 13:09:46 +02:00
Missing brush thumbnails in sculpt asset shelf in large asset library

Loading factory settings fixes the issue

image
passivestar opened issue blender/blender#129269 2024-10-20 12:06:41 +02:00
Can't load images packed into the blend file
passivestar opened issue blender/blender#129267 2024-10-20 11:47:09 +02:00
Missing brush thumbnails
passivestar commented on issue blender/blender#129108 2024-10-17 09:41:01 +02:00
Unable to run node tools from external asset libraries

Hey, thanks for looking at this!

Is there a specific piece of documentation that you believe is wrong? If so can you link to it?

relative_asset_identifier is missing a description,…

passivestar commented on issue blender/blender#129108 2024-10-16 18:28:49 +02:00
Unable to run node tools from external asset libraries

The error spam stopped when I provided the name in addition to the relative_asset_identifier. I don't know if it's the intended behavior, feel free to close the issue if it is. It seems to be…

passivestar commented on issue blender/blender#129108 2024-10-16 16:53:40 +02:00
Unable to run node tools from external asset libraries

I seem to have managed to make it work with `bpy.ops.geometry.execute_node_group(asset_library_type="CUSTOM", asset_library_identifier="QuickMenuLibrary", relative_asset_identifier="nodetools.blend…

passivestar opened issue blender/blender#129108 2024-10-16 15:57:44 +02:00
Unable to run node tools from external asset libraries
passivestar opened issue blender/blender#124072 2024-07-03 02:00:30 +02:00
Collection Exporters: Error when exporting an empty collection
passivestar opened issue blender/blender#122783 2024-06-05 17:25:37 +02:00
Wrong file extension for gltf in the File Path field in the collection exporter
passivestar commented on issue blender/blender#121749 2024-06-02 09:31:58 +02:00
Integrating Node Wrangler features into core Blender

I mostly enable node wrangler to use Ctrl+Shift+T because my workflow is mostly PBR. It's also a dependency in some of my scripts and addons, for example my substance integration addon that…

passivestar commented on issue blender/blender#122237 2024-05-24 21:38:18 +02:00
Error when exporting gltf with geometry node instances through python API

Same when trying to export from GUI btw

passivestar opened issue blender/blender#122237 2024-05-24 21:36:16 +02:00
Error when exporting gltf with geometry node instances through python API
passivestar commented on issue blender/blender#120494 2024-04-13 05:53:06 +02:00
Poor redo panel performance when using a big asset library

Works well in the latest 4.2 build, thanks for the fix 🎉 🙌

passivestar commented on issue blender/blender#120494 2024-04-12 00:26:58 +02:00
Poor redo panel performance when using a big asset library

@passivestar, could you test the next daily build to check if it fixes the issue for you?

will do 👍