Okay, I figured out what the problem is. When the Curve to Mesh
node reads the Profile Curve
, it's reading it upside down.
So if I add a Transform Geometry
node to flip the `Profile…
I was able to reproduce this bug even with a non-cyclic profile. Both the face orientation and rotation of the profile is wrong:
- Open up the attached
Non-Cyclic Curve to Mesh.blend
…
@mod_moder I just tested your suggestion to use Capture Attribute
on the Shortest Edge Path
node. It does not work. This is a bug in Blender.
@mod_moder No, this is not the expected result. The Shortest Edge Paths
node is being evaluated on the mesh, not on the curve.
There is no reason for why Store Named Attribute
works but…
@Alex-R-Heskett I see, so that's what you meant by "self-intersection".
ue5, arnold, and karma
I am unable to test any of those renderers, but here are the renderers I have tested:
[Thre…
@Alex-R-Heskett We have shown very basic examples which do not have self-reflection or grazing angles, but they are broken in Blender, despite working in every other renderer. This is causing…
@Alex-R-Heskett It is absolutely a bug. We've provided a lot of examples which are clearly broken, and which differ from the results of other non-Blender renderers. Even extremely simple and…
@weizhen We do keep reporting it as separate bugs, but it keeps getting closed as a duplicate: blender/blender#100420 https://projects.blender.org/blender/blende…