Sun Kim persun
  • Joined on 2021-07-29
Sun Kim opened issue blender/blender#115925 2023-12-08 07:06:43 +01:00
Accessing material panel after switching to EEVEE Next crashes Blender
Sun Kim commented on issue blender/blender#115356 2023-12-05 17:50:40 +01:00
EEVEE Next: glitch with certain material

Can you still reproduce this issue?

Yes, I still can.

Now looking at the another report #115371 on the same issue, this happens if EEVEE legacy was initialized before EEVEE Next in that…

Sun Kim opened issue blender/blender#115780 2023-12-05 04:41:16 +01:00
Compositor Split node with only colors does not work
Sun Kim opened issue blender/blender#115779 2023-12-05 04:29:16 +01:00
Compositor Split node factor 0 still shows the other image
Sun Kim commented on issue blender/blender#114132 2023-12-05 02:13:35 +01:00
EEVEE Next: Render of text object is delayed

Yes, I also can confirm it for text and metaball, as well as surface objects.

Thank you.

Sun Kim opened issue blender/blender#115704 2023-12-02 12:32:33 +01:00
Crash when using switch mode (transfer mode) on empty space
Sun Kim opened issue blender/blender#115601 2023-11-30 10:28:19 +01:00
Color picker handle in Color Balance node go out of bound with high value
Sun Kim opened issue blender/blender#115595 2023-11-30 05:41:01 +01:00
EEVEE Next: Mesh volume disappears when only part of it is out of the view
Sun Kim opened issue blender/blender#115594 2023-11-30 05:06:10 +01:00
EEVEE Next: Crash with Mesh to Volume or VDB?
Sun Kim opened issue blender/blender#115562 2023-11-29 07:36:54 +01:00
Color picker malfunctions after manually entering hex value with full red channel
Sun Kim opened issue blender/blender#115460 2023-11-27 06:07:47 +01:00
EEVEE: shader UV map output is broken for curves
Sun Kim opened issue blender/blender#115438 2023-11-26 10:07:14 +01:00
EEVEE Next: Voronoi texture error with point object
Sun Kim opened issue blender/blender#115368 2023-11-24 18:04:17 +01:00
Auto smooth node group is generated every time if the file has a linked object
Sun Kim commented on issue blender/blender#104732 2023-11-24 15:04:22 +01:00
Workbench: Reference image with 'always back' setting does not display

@mano-wii Hi, I wonder if this is no longer valid since this didn't happen with Workbench Next and now the Next is the default one. I don't have access to the AMD GPU anymore so I can't confirm…

Sun Kim opened issue blender/blender#115356 2023-11-24 14:51:25 +01:00
EEVEE Next: glitch with certain material
Sun Kim opened issue blender/blender#115344 2023-11-24 11:12:10 +01:00
EEVEE Next: Generated mapping for particle hair outputs random coordinates
Sun Kim opened issue blender/blender#115298 2023-11-23 12:55:28 +01:00
Sculpt mask gets removed with undo involving mode change
Sun Kim commented on issue blender/blender#115293 2023-11-23 12:41:32 +01:00
EEVEE-Next: Specular leaking

Probably related: #114290

The attached file also shows some extra weirdness such as SSGI seemingly working when Raytracing is turned off

I think this is due to the recently introduced…

Sun Kim commented on issue blender/blender#113578 2023-11-23 10:06:06 +01:00
Compositor: glitch noise with classic Kuwahara filter in GPU compositor

Can you check this build and see if the improvements to the GPU compositor resolves the noise in the base case?

It reduces noise somewhat but it's still there and makes the image blurry.

##…

Sun Kim commented on issue blender/blender#113578 2023-11-23 09:36:04 +01:00
Compositor: glitch noise with classic Kuwahara filter in GPU compositor

@OmarEmaraDev I'm actually not sure. The case above with a very high emission value was to make the noise obvious and is unlikely use case (at least for me), so I don't worry about that much of…