I mean shadow resolution. I have 7 times faster on 10%. I don't know if it helps on mac
I remember seeing this a few months back, tried messing around with a few things, and wasn't able to…
I'm do not understand low down shadow settings
. What settings should be set to what values?
If I use material preview, things are so slow that sometimes it crashes my entire system. But on…
If I quit Blender and start again, then load up the attached .blend, the problem does not occur.
In trying to reproduce the problem, I've come up with a workaround.
Every widget I've made a…
I'm pretty sure this build should have this fix... so something is still up.
I was unable to recreate this problem from scratch, so I pared down the original Blend file to just this one…
After getting the nightly build 2 nights after this bug is closed, the problem happens far less frequently, but it does still sometimes happen, intermittently.
Sometimes I load the scene, and…
Oh I should say that at least sometime in the past, 4.2 alpha worked fine. So this started happening sometime pretty recently.
If I completely quit 4.2 and re-open the file, I no longer see the blue/yellow lines, but now I see grey lines that look like they might come from the origin of the armature (of the scene?).
Thi…
I guess I should mention that it doesn't matter if I slide right/left or up/down, they both zoom in/out.
Maybe the source of the bug is that the vertical/horizontal setting mentioned earlier…
The "fast" speed I experience is quite a bit slower than @philovivero shows in their video, but there is still a speed difference.
I actually zoomed with less speed at the top in my video,…
Many thanks! I've been watching and reading with great interest!
I might be using wrong words. The right thing to say is "frame selected" which might be Home, or might be something else. On my system, "Home" is mapped to frame all objects in the scene. So here,…
No matter what, though, in object mode when you try to centre, you can never get just the visible bone centred in the view. You must enter pose mode, highlight the bone, then centre.
Hold on... it appears to be a little more complicated. As the .blend is attached, you won't see the correct behaviour in pose mode. In pose mode, you must unhide the hidden layer, highlight all…