Block a user
I18n: add label declaration to node sockets so they can be shortened
although I am not happy at all with having yet another different UI string for this.
I can understand that!
And I would not use just
label
to name it, at least something like…
I18n: make new bones and bone collections' names translatable
da42183395
I18n: make new bones and bone collections' names translatable
ed36398e16
Fix #109907: Cycles correlation issue with LCG random numbers
9a8f65ef13
Fix #113159: improve best word match heuristic in string search
768ced88dd
Fix: String Search: avoid casting match scores to int
17f465f775
Fix: Geometry Nodes: dangling pointer in geometry after modifier evaluation
I18n: add label declaration to node sockets so they can be shortened
32e1cb4a42
I18n: add label declaration to node sockets so they can be shortened
cc7da09c1b
Geometry: add utility to check for bad geometry element index dependence
1c4c76ccbf
Fix #113011: delete unused anonymous attributes in capture attribute node
54ca0c93f9
Fix: Set node interface item active when added with link-drag-search
82bfc41d0c
UI: Allow Separate Configuration of Subpixel Antialiasing
Damien Picard
created branch dp_shorten_panel_labels in pioverfour/blender
2023-09-29 23:40:13 +02:00
Damien Picard
deleted branch dp_add_mod_menu_contexts from pioverfour/blender
2023-09-28 15:42:48 +02:00
Damien Picard
deleted branch dp_fix_node_util_socket from pioverfour/blender
2023-09-28 15:42:01 +02:00
Damien Picard
deleted branch test_branch_deletion from pioverfour/blender
2023-09-28 15:41:38 +02:00
9fcc8de68f
Merge branch 'blender-v4.0-release'
16e4eeb9c0
Text objects: make CharInfo mat_nr zero-based
035209fb8f
Merge branch 'blender-v4.0-release'
9e79487c4f
Fix #112588: Hide node panels when all sockets are hidden
1930ebdb4f
Anim: add operator to sync bone colors between selected bones
WIP: I18n: make favorites menu entry names translations depend on language
I’m stuck with this because the translation is often based on…
UI: fix and improve a few messages
I think these should go to the 4.0 branch though.
Oh yeah, my bad! I did base my branch on 4.0, but forgot to select it when creating the PR.
This should be fixed.