Good point, will test. Yes, works uner OpenGL. Seems to happen only in METAL.
I have the described problem also in 3.5 on Mac OSX. See in 100% lines and heavy flickering when moving the image. This is not in 3.4.1
version: 3.5.0 Release Candidate, branch: blender-v3.5-re…
@Michael-Parkin-White-Apple Thanks a lot. As also written before, it's not only in Playback situations, also when paning the frame around mit MMB.
An addition to that: I have the feeling, that the whole MovieClip Editor display is much slower that with OpenGL or in 3.4.1 . Paning the view around is one example ... Seems to be a problem with…
@PratikPB2123 The crash is gone on both of my machines. So it seems fixed :-) Thank you!
@Kent-Davis I have no problems which looks like yours. So, maybe something different
@brecht Thanks
As this issue was mentioned in all of these Bugreports, why is it still in "needs triage"? It's quit a big deal for us to not be able to GPU Render with Cycles in 3.5 ...
Reproduced this crash now on a second Machine of mine (system-info attached):
MacBook Pro with Mac OS X 13.2 AMD Radon Pro 560
Same steps, no Metal viewport activated. Only activated Metal…
Compiled it some minutes agi completely fresh.
As said, default scene, not Preferences when starting Blender
After starting I go directly to the Preferences, activate my AMD Radeon Pro 580…
Translated Report (Full Report Below)
Process: Blender [53155] Path: /Users/USER/*/B…