Helge Maus pixeltrain3d
  • Joined on 2008-10-01
Helge Maus commented on issue blender/blender#107972 2023-05-16 15:36:27 +02:00
Missing Icons for several Add-ons

Forgot the system-info, here you are ...

Helge Maus opened issue blender/blender#107972 2023-05-16 15:22:47 +02:00
Missing Icons for several Add-ons
Helge Maus commented on issue blender/blender#106103 2023-03-27 16:44:20 +02:00
[METAL] Texture Paint Color Picker picks wrong colors

Good point, will test. Yes, works uner OpenGL. Seems to happen only in METAL.

Helge Maus commented on issue blender/blender#106092 2023-03-24 13:40:56 +01:00
Regression: Image Editor Speed & Quality Regression

I have the described problem also in 3.5 on Mac OSX. See in 100% lines and heavy flickering when moving the image. This is not in 3.4.1

version: 3.5.0 Release Candidate, branch: blender-v3.5-re…

Helge Maus opened issue blender/blender#106103 2023-03-24 13:25:06 +01:00
Texture Paint Color Picker picks wrong colors
Helge Maus commented on issue blender/blender#105606 2023-03-12 16:49:35 +01:00
[Metal] With Metal as GPU backend activated playback in MovieClip editor is much slower than OpenGL

@Michael-Parkin-White-Apple Thanks a lot. As also written before, it's not only in Playback situations, also when paning the frame around mit MMB.

Helge Maus commented on issue blender/blender#105606 2023-03-09 16:35:37 +01:00
[Metal] With Metal as GPU backend activated playback in MovieClip editor is much slower than OpenGL

An addition to that: I have the feeling, that the whole MovieClip Editor display is much slower that with OpenGL or in 3.4.1 . Paning the view around is one example ... Seems to be a problem with…

Helge Maus opened issue blender/blender#105606 2023-03-09 16:16:13 +01:00
[Metal] With Metal as GPU backend activated playback im MovieClip editor is slower than OpenGL
Helge Maus opened issue blender/blender#105144 2023-02-23 17:16:02 +01:00
Proportional Editing Overlay shows line to 3D-Cursor under Mac OS X Metal Viewport
Helge Maus commented on issue blender/blender#104659 2023-02-23 08:11:01 +01:00
3.5.0 crashes on Mac Pro Intel with AMD GPUs on Cycles / GPU Compute (macOS Monterey)

@PratikPB2123 The crash is gone on both of my machines. So it seems fixed :-) Thank you!

@Kent-Davis I have no problems which looks like yours. So, maybe something different

Helge Maus commented on issue blender/blender#104659 2023-02-15 12:29:29 +01:00
3.5.0 crashes on Mac Pro Intel with AMD GPUs on Cycles / GPU Compute (macOS Monterey)

As this issue was mentioned in all of these Bugreports, why is it still in "needs triage"? It's quit a big deal for us to not be able to GPU Render with Cycles in 3.5 ...

Helge Maus commented on issue blender/blender#104498 2023-02-11 16:05:37 +01:00
Instant Crash activating Cycles GPU Rendering on OSX with AMD Radeon Pro 580

Reproduced this crash now on a second Machine of mine (system-info attached):

MacBook Pro with Mac OS X 13.2 AMD Radon Pro 560

Same steps, no Metal viewport activated. Only activated Metal…

Helge Maus commented on issue blender/blender#104498 2023-02-09 17:04:17 +01:00
Instant Crash activating Cycles GPU Rendering on OSX with AMD Radeon Pro 580

Compiled it some minutes agi completely fresh.

As said, default scene, not Preferences when starting Blender

After starting I go directly to the Preferences, activate my AMD Radeon Pro 580…

Helge Maus commented on issue blender/blender#104498 2023-02-09 17:01:03 +01:00
Instant Crash activating Cycles GPU Rendering on OSX with AMD Radeon Pro 580
Translated Report (Full Report Below)
Translated Report (Full Report Below)

Process: Blender [53155] Path: /Users/USER/*/B…

Helge Maus opened issue blender/blender#104498 2023-02-09 08:59:34 +01:00
Instant Crash activating Cycles GPU Rendering on OSX with AMD Radeon Pro 580