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Jeroen Bakker 8945b29762 EEVEE: Overscan/Border mixed resolution rendering
Mixed resolution rendering had some issues with overscan and border
rendering.

- `render_offset` was in display space and not in render space. Is
  now replaced by the `overscan_extent`.
- `overscan_extent` introduced that stored the overscan of the render
  extent.
- Fixed issues to determine the film sample weight when `scaling_factor`
  was used. It didn't match decompose the actual offset making the
  length of the same to large, what blurred the final samples.

NOTE: there are some other issues related to border rendering which was
already in main before mixed resolution rendering was added. I assume
that viewport render image in camera view still adds an additional
offset, which should be ignored.

Fixes #119510
Fixes #119511

Pull Request: blender/blender#119524
2024-03-18 16:02:57 +01:00
.gitea Docs: Replace most wiki links with links to new developer docs 2024-01-18 16:49:38 +01:00
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build_files Merge branch 'blender-v4.1-release' 2024-03-15 21:13:19 +01:00
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release Add Khronos PBR Neutral tone mapper 2024-03-18 12:16:53 +01:00
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source EEVEE: Overscan/Border mixed resolution rendering 2024-03-18 16:02:57 +01:00
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