Miguel Pozo pragma37
  • Joined on 2018-04-26
Miguel Pozo pushed to pull-eevee-next-shadow-bias at pragma37/blender 2023-08-25 18:39:23 +02:00
ce26a3003c Reuse already computed P
Miguel Pozo created pull request blender/blender#111535 2023-08-25 18:37:43 +02:00
EEVEE-Next: Move the transmittance LUT to the Utility Texture
Miguel Pozo created pull request blender/blender#111534 2023-08-25 18:34:10 +02:00
Fix: EEVEE-Next: Subsurface Scattering regression
Miguel Pozo created branch pull-fix-eevee-next-sss in pragma37/blender 2023-08-25 18:26:01 +02:00
Miguel Pozo pushed to pull-fix-eevee-next-sss at pragma37/blender 2023-08-25 18:26:01 +02:00
1d46f6bb3b Always output radiance from the deferred pass
Miguel Pozo created pull request blender/blender#111531 2023-08-25 18:21:30 +02:00
Fix #111466: GPU: Ensure Textures are not added twice to the same FrameBuffer
Miguel Pozo pushed to pull-fix-111466 at pragma37/blender 2023-08-25 18:13:54 +02:00
ceaff774c9 Ensure textures are not added twice to the same FrameBuffer
f5b7813f3c Cleanup: Remove unnecessary mesh C API function
119fbba47d Cleanup: Simplify PBVH update of mesh pointers
7e7edc4d8e Readfile: Fix existing memleak in case an Armature Object loses its armature ObData.
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Miguel Pozo created branch pull-fix-111466 in pragma37/blender 2023-08-25 18:13:54 +02:00
Miguel Pozo commented on issue blender/blender#111466 2023-08-25 16:19:46 +02:00
EEVEE: viewport drawing and assert hit with GPv3 object

Problem does not happen in earlier version when workbench-next is enabled

Not really. Workbench Next was only active if you selected it as the active scene renderer. Looks like the problem…

Miguel Pozo created branch pull-eevee-next-transmittance-to-utils in pragma37/blender 2023-08-24 20:16:28 +02:00
Miguel Pozo pushed to pull-eevee-next-transmittance-to-utils at pragma37/blender 2023-08-24 20:16:28 +02:00
6e3a4ba6c9 Move transmittance profile LUT to utility_tx
111e586424 Cleanup: Sculpt: Avoid unnecessarily changing vertex normals
b53c7a804a Readfile: Replace the 'lib_link' specific code by generic usage of foreach_id.
fb2a657bdc Fix: wrong sorting in Add menu in recent commit
968e35d703 Geometry Nodes: Sort Add menu entries
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Miguel Pozo created pull request blender/blender#111478 2023-08-24 16:56:25 +02:00
EEVEE-Next: Add shadow bias based on depth reconstruction precision
Miguel Pozo created branch pull-eevee-next-shadow-bias in pragma37/blender 2023-08-24 16:43:10 +02:00
Miguel Pozo pushed to pull-eevee-next-shadow-bias at pragma37/blender 2023-08-24 16:43:10 +02:00
b5980d51a3 Add shadow bias based on depth reconstruction precision
a3959f1d42 Convert depth_tx to 32f
8d8f03be9c Cleanup: Draw: Clarify comment
c076202e23 Fix illegal address error in Cycles Light Tree when no emitter is selected
cf8ea05e71 CMake: Rename compositor tests option to WITH_COMPOSITOR_REALTIME_TESTS
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Miguel Pozo pushed to main at blender/blender 2023-08-24 15:10:43 +02:00
f63a0e670a Workbench-Next: Workaround lack of texture views support
Miguel Pozo deleted branch pull-workbench-next-stencil-workaround from pragma37/blender 2023-08-24 15:10:43 +02:00
Miguel Pozo merged pull request blender/blender#111402 2023-08-24 15:10:42 +02:00
Workbench Next: Workaround lack of texture views support
Miguel Pozo pushed to main at blender/blender 2023-08-23 16:10:53 +02:00
8d8f03be9c Cleanup: Draw: Clarify comment
Miguel Pozo pushed to main at blender/blender 2023-08-23 16:01:38 +02:00
89dc2e1649 Fix: EEVEE-Next: Object Info > Random