Miguel Pozo pragma37
  • Joined on 2018-04-26
Miguel Pozo commented on issue blender/blender#124011 2024-07-02 17:05:58 +02:00
EEVEE: Glass and Refraction get a diffuse tint when Ray Tracing is on with subprocess shader compilation

@Alaska Fixed! Thank you for taking the time to bisect. It has been very helpful. 🙂

Miguel Pozo pushed to main at blender/blender 2024-07-02 17:01:19 +02:00
961dcf29ee Merge branch 'blender-v4.2-release'
b0fbd550e0 Fix #124011: GPU: Broken specialization constants
f8e78b8236 Refactor: Move Linux/macOS harvest to individual files
Compare 3 commits »
Miguel Pozo deleted branch fix-124011 from pragma37/blender 2024-07-02 16:59:45 +02:00
Miguel Pozo closed issue blender/blender#124011 2024-07-02 16:59:42 +02:00
EEVEE: Glass and Refraction get a diffuse tint when Ray Tracing is on with subprocess shader compilation
Miguel Pozo pushed to blender-v4.2-release at blender/blender 2024-07-02 16:59:36 +02:00
b0fbd550e0 Fix #124011: GPU: Broken specialization constants
Miguel Pozo merged pull request blender/blender#124051 2024-07-02 16:59:36 +02:00
Fix #124011: GPU: Broken specialization constants
Miguel Pozo created pull request blender/blender#124051 2024-07-02 16:53:59 +02:00
Fix #124011: GPU: Broken specialization constants
Miguel Pozo created branch fix-124011 in pragma37/blender 2024-07-02 16:42:28 +02:00
Miguel Pozo pushed to fix-124011 at pragma37/blender 2024-07-02 16:42:28 +02:00
2b44f22ccc Don't store pointers to map items
953b319ea8 Fix #123961: "Only Insert Needed" flag keys objects incorrectly
e3b125f02b RNA: implement equality operator for RNAPath
df6ba6d324 Fix unhandled exception refreshing outdated extensions
4d0c14bed3 OpenGL: Fix read from uninitialized memory
Compare 10 commits »
Miguel Pozo commented on issue blender/blender#120403 2024-07-01 17:05:10 +02:00
NPR Design

Instead of rendering a separate shadow map for each object that uses this option, you instead add an ID channel to the shadow map. If the occluding surface has the same ID as the receiving…

Miguel Pozo pushed to main at blender/blender 2024-07-01 16:40:50 +02:00
ed17e7c0c6 Merge branch 'blender-v4.2-release'
4c314f9a78 GPU: Add --gpu-compilation-subprocesses cmd setting
Compare 2 commits »
Miguel Pozo deleted branch pull-parallel-comp-cmd from pragma37/blender 2024-07-01 16:36:21 +02:00
Miguel Pozo merged pull request blender/blender#123995 2024-07-01 16:36:19 +02:00
GPU: Add --gpu-compilation-subprocesses cmd setting
Miguel Pozo pushed to blender-v4.2-release at blender/blender 2024-07-01 16:36:18 +02:00
4c314f9a78 GPU: Add --gpu-compilation-subprocesses cmd setting
Miguel Pozo pushed to fix-volume-history at pragma37/blender 2024-07-01 16:29:59 +02:00
6b24cb96aa Comments
411025f85c Add missing syncs
fd68f93fd6 Sync only once per object
Compare 3 commits »
Miguel Pozo pushed to main at blender/blender 2024-07-01 15:48:43 +02:00
4a15bfe849 Merge branch 'blender-v4.2-release'
2b248d2720 Fix #123207: EEVEE: Disable motion blur on camera change
Compare 2 commits »
Miguel Pozo deleted branch fix-mblur-camera-change from pragma37/blender 2024-07-01 15:47:32 +02:00
Miguel Pozo closed issue blender/blender#123207 2024-07-01 15:47:30 +02:00
Viewport Motion Blur bugs while camera switching and when Temporal Reprojection is activated
Miguel Pozo merged pull request blender/blender#123919 2024-07-01 15:47:26 +02:00
Fix #123207: EEVEE: Disable motion blur on camera change
Miguel Pozo pushed to blender-v4.2-release at blender/blender 2024-07-01 15:47:26 +02:00
2b248d2720 Fix #123207: EEVEE: Disable motion blur on camera change