Block a user
4569acfba3
Fix overshadowing
dfa02509e8
Per light shadow_filter_radius
a754bc5907
remove unnecessary check
1cec97b351
cleanup
EEVEE-Next: Avoid shadowmap padding on 0 radius punctual lights
Miguel Pozo
created branch pull-fix-eevee-shadowmap-padding in pragma37/blender
2024-02-28 17:32:44 +01:00
Miguel Pozo
pushed to pull-fix-eevee-shadowmap-padding at pragma37/blender
2024-02-28 17:32:44 +01:00
3b4c86d1ed
Avoid shadowmap padding on 0 radius punctual lights
edbf01d232
Merge branch 'blender-v4.1-release'
71fffa57fd
Fix #116232: EEVEE: NaN reflection normals
72be662af4
UI: Change UI Name of Outliner "Orphan Data" mode to "Unused Data"
da378e4d30
UI: Changes to Props Dialogs
edbf01d232
Merge branch 'blender-v4.1-release'
71fffa57fd
Fix #116232: EEVEE: NaN reflection normals
EEVEE Final render compositor glare node glitching out
EEVEE-Next: Add Volume Probe > Blending Size setting
EEVEE-Next: Add Volume Probe > Blending Size setting
I've committed the requested changes directly (3560f7ec41). Closing this.
c2d9212d61
shadow matrix optimization
9ea411d718
use a 2x3 matrix
9660648a5c
cleanup
f74e8c03ee
Merge branch 'main' into pull-eevee-pcf-shadows
c04eb58134
EEVEE-Next: Make denoising roughness correct for refraction
08475a3eea
shadow matrix optimization
f8e2cf131b
use a 2x3 matrix
9660648a5c
cleanup
f74e8c03ee
Merge branch 'main' into pull-eevee-pcf-shadows
c04eb58134
EEVEE-Next: Make denoising roughness correct for refraction
Miguel Pozo
deleted branch pull-gpu-better-shader-log from pragma37/blender
2024-02-26 17:30:27 +01:00
GPU: Print shader source on compilation error
3581158512
Use preprocesor define
8531a3589d
Merge branch 'main' into pull-gpu-better-shader-log
1446b05ca4
Merge branch 'blender-v4.1-release'
a106ff9f56
Fix #118634: EEVEE: Set clip threshold per material
2a08055066
Tools: Don't include merge commits in weekly report script output