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Eevee Next: Default Scene not Rendering Properly with Dithered Render Method
Miguel Pozo
pushed to pull-eevee-next-fix-deferred-framenbuffer at pragma37/blender
2024-01-11 18:45:58 +01:00
f94ca055c8
Revert "Use non array views"
Miguel Pozo
pushed to pull-eevee-next-fix-deferred-framenbuffer at pragma37/blender
2024-01-11 18:44:48 +01:00
7ea9199a50
Use non array views
1141e7db59
Revert "Use a single out_gbuf_closure1"
Miguel Pozo
pushed to pull-eevee-next-fix-deferred-framenbuffer at pragma37/blender
2024-01-11 17:30:11 +01:00
e799e68ae1
Use a single out_gbuf_closure1
2bbf65f6e5
Fix #116985: Workbench: Skip volume depth test in Wireframe mode
c78a0f3aa6
Fix #114692: Sculpt on certain modifiers does not update normals
fd3669c3db
Fix #115214: Incorrect vertex paint with image texture
9a7ea993d0
Hydra: Support legacy hair particle curves
Miguel Pozo
created branch pull-eevee-next-fix-deferred-framenbuffer in pragma37/blender
2024-01-11 17:30:10 +01:00
Workbench: Optimize Wireframe mode
Regression: Smoke is not visible in XRAY anymore
EEVEE-Next roughness not working plus overall performance WAY worse
EEVEE-Next roughness not working plus overall performance WAY worse
This was caused by f4275cc4dfbe268ba5f6f14402117e00be7ee1e2. The massive performance drops were solved in later commits. The roughness (and other material properties) not working is being…
EEVEE: Light spot is very dim
Eevee Next: Default Scene not Rendering Properly with Dithered Render Method
There were 2 separate issues here. Part of the Gbuffer is not being written to, so some material parameters are incorrect. The other was position from depth reconstruction not working since…
Use EEVEE rendering blender Software crashes and closes
Use EEVEE rendering blender Software crashes and closes
Crashes on both EEVEE Next and Legacy at startup should be solved now. Closing this.
Regression: Crash using Grease Pencil
31d8a6514f
Fix: EEVEE(Legacy): Broken dielectric material shading
f2bc8108ef
Fix #116964: EEVEE(Legacy): Crash during render