Miguel Pozo pragma37
  • Joined on 2018-04-26
Miguel Pozo pushed to main at blender/blender 2024-01-11 20:01:41 +01:00
935ed0791f Fix #116709: EEVEE-Next: Missing gbuffer closure writes
Miguel Pozo closed issue blender/blender#116709 2024-01-11 20:01:40 +01:00
Eevee Next: Default Scene not Rendering Properly with Dithered Render Method
f94ca055c8 Revert "Use non array views"
7ea9199a50 Use non array views
1141e7db59 Revert "Use a single out_gbuf_closure1"
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e799e68ae1 Use a single out_gbuf_closure1
2bbf65f6e5 Fix #116985: Workbench: Skip volume depth test in Wireframe mode
c78a0f3aa6 Fix #114692: Sculpt on certain modifiers does not update normals
fd3669c3db Fix #115214: Incorrect vertex paint with image texture
9a7ea993d0 Hydra: Support legacy hair particle curves
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Miguel Pozo created branch pull-eevee-next-fix-deferred-framenbuffer in pragma37/blender 2024-01-11 17:30:10 +01:00
Miguel Pozo opened issue blender/blender#117035 2024-01-11 17:18:23 +01:00
Workbench: Optimize Wireframe mode
Miguel Pozo pushed to main at blender/blender 2024-01-11 16:39:15 +01:00
2bbf65f6e5 Fix #116985: Workbench: Skip volume depth test in Wireframe mode
Miguel Pozo closed issue blender/blender#116985 2024-01-11 16:39:13 +01:00
Regression: Smoke is not visible in XRAY anymore
Miguel Pozo pushed to main at blender/blender 2024-01-10 18:34:59 +01:00
c08ba9b0bd FIx: EEVEE-Next: Forward SSS shader compilation
Miguel Pozo closed issue blender/blender#116548 2024-01-10 18:19:38 +01:00
EEVEE-Next roughness not working plus overall performance WAY worse
Miguel Pozo commented on issue blender/blender#116548 2024-01-10 18:19:35 +01:00
EEVEE-Next roughness not working plus overall performance WAY worse

This was caused by f4275cc4dfbe268ba5f6f14402117e00be7ee1e2. The massive performance drops were solved in later commits. The roughness (and other material properties) not working is being…

Miguel Pozo closed issue blender/blender#116900 2024-01-10 18:15:27 +01:00
EEVEE: Light spot is very dim
Miguel Pozo commented on issue blender/blender#116900 2024-01-10 18:15:24 +01:00
EEVEE: Light spot is very dim

Closing as duplicate of #116709.

Miguel Pozo commented on issue blender/blender#116709 2024-01-10 18:14:08 +01:00
Eevee Next: Default Scene not Rendering Properly with Dithered Render Method

There were 2 separate issues here. Part of the Gbuffer is not being written to, so some material parameters are incorrect. The other was position from depth reconstruction not working since…

Miguel Pozo closed issue blender/blender#116623 2024-01-10 18:05:09 +01:00
Use EEVEE rendering blender Software crashes and closes
Miguel Pozo commented on issue blender/blender#116623 2024-01-10 18:05:06 +01:00
Use EEVEE rendering blender Software crashes and closes

Crashes on both EEVEE Next and Legacy at startup should be solved now. Closing this.

Miguel Pozo closed issue blender/blender#116972 2024-01-10 18:02:50 +01:00
Regression: Crash using Grease Pencil
Miguel Pozo commented on issue blender/blender#116972 2024-01-10 18:02:47 +01:00
Regression: Crash using Grease Pencil

This is the same issue as #116964, should be solved now.

Miguel Pozo pushed to main at blender/blender 2024-01-10 17:59:43 +01:00
31d8a6514f Fix: EEVEE(Legacy): Broken dielectric material shading
f2bc8108ef Fix #116964: EEVEE(Legacy): Crash during render
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