Miguel Pozo pragma37
  • Joined on 2018-04-26
Miguel Pozo approved blender/blender#116030 2023-12-11 17:42:56 +01:00
GPU: Remove the Word OpenGL from Build Scripts

It's working fine here. 👍

Miguel Pozo pushed to main at blender/blender 2023-12-11 17:26:09 +01:00
b484018d42 Fix: EEVEE-Next: ObjectKey
Miguel Pozo pushed to main at blender/blender 2023-12-07 17:39:25 +01:00
b006bfe10b Fix: EEVEE-Next: Deferred tile stencil compilation
Miguel Pozo closed issue blender/blender#113499 2023-12-07 17:21:56 +01:00
EEVEE Next's Displacement is different from Cycles
Miguel Pozo commented on issue blender/blender#113499 2023-12-07 17:21:53 +01:00
EEVEE Next's Displacement is different from Cycles

Fixed by #113979.

Miguel Pozo pushed to main at blender/blender 2023-12-07 17:08:32 +01:00
3360b6344f Fix #115289: EEVEE-Next: Negative scale lights
Miguel Pozo closed issue blender/blender#115289 2023-12-07 17:08:30 +01:00
EEVEE Next: some lights from old file do not work
Miguel Pozo deleted branch pull-draw-fix-shader-collision from pragma37/blender 2023-12-07 16:48:33 +01:00
Miguel Pozo closed issue blender/blender#115371 2023-12-07 16:48:30 +01:00
EEVEE Next: lighting breaks / background darkens when using "Transparent Shadows"
Miguel Pozo pushed to main at blender/blender 2023-12-07 16:48:30 +01:00
bcab9de531 Fix: GPU: Avoid GPUMaterial/Pass collisions between engines
Miguel Pozo closed issue blender/blender#115356 2023-12-07 16:48:29 +01:00
EEVEE Next: glitch with certain material
Miguel Pozo merged pull request blender/blender#115819 2023-12-07 16:48:27 +01:00
Fix: GPU: Avoid GPUMaterial/Pass collisions between engines
Miguel Pozo created pull request blender/blender#115819 2023-12-05 21:24:43 +01:00
Fix: GPU: Avoid GPUMaterial/Pass collisions between engines
Miguel Pozo pushed to pull-draw-fix-shader-collision at pragma37/blender 2023-12-05 21:16:41 +01:00
e616408ed6 Remove unused function
410dd1abf6 Use an enum
Compare 2 commits »
Miguel Pozo pushed to pull-draw-fix-shader-collision at pragma37/blender 2023-12-05 20:56:44 +01:00
b3d8ff9d57 Add engine reference to GPUMaterial and GPUPass
Miguel Pozo pushed to pull-draw-fix-shader-collision at pragma37/blender 2023-12-05 20:56:20 +01:00
c4731ba7c3 Add enngine reference to GPUMaterial and GPUPass
7ec59b05ff Fix #115786: EEVEE-Next: Texture paint delayed redraw
026cdb1058 Fix #115594: EEVEE Next: Crash with VDB
0fd851bd4b Cleanup: GPv3: Use foreach_range
d63b68b01b Cleanup: run make format
Compare 10 commits »
Miguel Pozo created branch pull-draw-fix-shader-collision in pragma37/blender 2023-12-05 20:56:20 +01:00
Miguel Pozo commented on issue blender/blender#115356 2023-12-05 18:08:26 +01:00
EEVEE Next: glitch with certain material

Ok, I can reproduce it now. Thank you!

Miguel Pozo commented on issue blender/blender#115356 2023-12-05 17:34:27 +01:00
EEVEE Next: glitch with certain material

Can you still reproduce this issue? If you do, please, share a reproduction file.