vdm-brush-baker: Fix #105028
@mano-wii The changes you mention are correct. Additionally, I moved the code which creates all the nodes outside of that first if statement. That's probably one reason why there are so many…
Can't render and create VDM texture blender error
Made a PR. Hopefully, I configured everything correctly. Somehow it lists all commits of my branch but the changelog seems to be correct. Anyway, I addressed the issues mentioned here. :)
vdm-brush-baker: Fix #105028
92f8121151
Merge remote-tracking branch 'upstream/main' into vdm-brush-baker
97d4736cf0
glTF exporter: add postprocessing using gltfpack
2dfdcb0f7e
glTF exporter: fix exporter Vertex Color when no material
28bedeeee1
io_scene_3ds: Removed property decorate
2c32cc163f
FBX IO: Fix import of shape key animations without any keyframes
f81fd0a57d
vdm_brush_baker: Version bump (1.0.3)
37005eadba
vdm_brush_baker: Recreate baking material to ensure it is unchanged by the user
fa3aaed03e
vdm_brush_baker: Get material nodes by type not name to fix issues in other languages
Can't render and create VDM texture blender error
Thanks for the report! I will look into it.
@pioverfour Very good points thanks! I didn't think other languages could create any problems.
The addon needs the nodes inside the material so…
VDM brush baker
My local files do have an empty line at the end. I'm not sure why it doesn't show up in gitea 🤔
41b52119dd
Keep same mode
89853e2295
Keep sculpting plane location and position
3cfa0d0623
Use one line license
36320fc98f
Cleanup to code and UI
c4b7117b5a
Added render samples setting and increased default samples to 64 to reduce noise
VDM brush baker
Robin Hohnsbeen
created branch vdm-brush-baker in robin.hohni/blender-addons
2023-04-29 11:48:47 +02:00
ca00cb5470
Cleanup: format
d145dfdae0
Fix #107443 movie clip fails to load
2d2f4d9d28
Cleanup: Rename StrokeCache.original to .accum
15d2487e26
Sculpt: Fix #105303: improper setting of SculptCache.original
69d52c5f1c
UV: Fix uv packing overflow with fraction margin method